mirror of
https://github.com/zeldaret/botw
synced 2026-08-06 09:52:47 -04:00
afabdf7132
Annoyingly, v = {x, y, z, w} and vcombine_f32({x, y}, {z, w} lead to
different codegen. It is unclear why Havok decided to split the load
in two parts.