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https://github.com/zeldaret/botw
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27 lines
744 B
C++
27 lines
744 B
C++
#pragma once
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#include <agl/Utils/aglParameter.h>
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#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
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#include "KingSystem/Utils/Types.h"
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namespace ksys::res {
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class GParamListObjectSystem : public GParamListObject {
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public:
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GParamListObjectSystem();
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const char* getName() const override { return "System"; }
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agl::utl::Parameter<sead::SafeString> mSameGroupActorName;
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agl::utl::Parameter<bool> mIsGetItemSelf;
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};
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KSYS_CHECK_SIZE_NX150(GParamListObjectSystem, 0x80);
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inline GParamListObjectSystem::GParamListObjectSystem() {
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auto* const obj = &mObj;
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mSameGroupActorName.init("", "SameGroupActorName", "", obj);
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mIsGetItemSelf.init(false, "IsGetItemSelf", "", obj);
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}
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} // namespace ksys::res
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