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mirror of https://github.com/zeldaret/botw synced 2026-05-26 07:38:50 -04:00
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bfa4a2553e188dafba168dd9815b8b773f6a1d96
botw/src/KingSystem
T
History
Léo Lam bfa4a2553e ksys/gdt: Add getBool helper
2020-11-07 22:00:27 +01:00
..
ActorSystem
ksys/dmg: Implementing some of DamageManagerBase. Added some temporary classes/variables used by DamageManagerBase.
2020-10-21 00:19:48 +02:00
Damage
aoc2: Fix the struct and implement more functions
2020-11-07 02:10:12 +01:00
Ecosystem
ksys/eco: Add LevelSensor header
2020-10-15 21:04:51 +02:00
Framework
ksys/frm: Fix RootTaskParam struct layout
2020-09-26 21:03:24 +02:00
GameData
ksys/gdt: Add getBool helper
2020-11-07 22:00:27 +01:00
Map
Use sead::SafeString overload of HashCRC32::calcStringHash
2020-10-24 21:00:59 +02:00
MessageSystem
build: Split the main CMakeLists.txt for readability reasons
2020-09-20 17:18:14 +02:00
Movie
Initial commit
2020-08-18 22:50:25 +02:00
Physics/NavMesh
Initial commit
2020-08-18 22:50:25 +02:00
Resource
ksys/res: Add missing cLoadDataAlignment constant to GameData
2020-11-04 00:41:27 +01:00
Sound
ksys: Start adding OverlayArenaSystem
2020-09-22 18:43:03 +02:00
System
ksys: Add KingEditor (stub)
2020-11-04 00:40:08 +01:00
Terrain
ksys: Start adding OverlayArenaSystem
2020-09-22 18:43:03 +02:00
Utils
aoc2: Fix the struct and implement more functions
2020-11-07 02:10:12 +01:00
CMakeLists.txt
ksys/dmg: Implementing some of DamageManagerBase. Added some temporary classes/variables used by DamageManagerBase.
2020-10-21 00:19:48 +02:00
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