Files
botw/src/KingSystem/Resource/GeneralParamList/resGParamListObjectBindBone.h
T
2020-09-19 22:38:25 +02:00

29 lines
852 B
C++

#pragma once
#include <agl/Utils/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectBindBone : public GParamListObject {
public:
GParamListObjectBindBone();
const char* getName() const override { return "BindBone"; }
agl::utl::Parameter<sead::SafeString> mBoneName;
agl::utl::Parameter<sead::Vector3f> mBoneOffset;
agl::utl::Parameter<sead::Vector3f> mBoneRotate;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectBindBone, 0xb0);
inline GParamListObjectBindBone::GParamListObjectBindBone() {
auto* const obj = &mObj;
mBoneName.init("", "BoneName", "", obj);
mBoneOffset.init({0.0, 0.0, 0.0}, "BoneOffset", "", obj);
mBoneRotate.init({0.0, 0.0, 0.0}, "BoneRotate", "", obj);
}
} // namespace ksys::res