Files
botw/src/KingSystem/Sound/sndResource.h
T
2020-09-22 18:43:03 +02:00

24 lines
468 B
C++

#pragma once
#include <heap/seadDisposer.h>
#include "KingSystem/Utils/Types.h"
namespace ksys::snd {
// FIXME: incomplete
class SoundResource {
SEAD_SINGLETON_DISPOSER(SoundResource)
virtual ~SoundResource();
public:
sead::Heap* getSoundDebugHeap() const { return mSoundDebugHeap; }
private:
sead::Heap* mSoundResourceHeap;
void* _30;
sead::Heap* mSoundDebugHeap;
};
KSYS_CHECK_SIZE_NX150(SoundResource, 0x40);
} // namespace ksys::snd