Files
botw/lib/NintendoSDK/include/nn/nex/encryption.h
T
Léo Lam 18c60323a9 Switch to subrepos
git subrepo clone https://github.com/open-ead/sead lib/sead

subrepo:
  subdir:   "lib/sead"
  merged:   "1b66e825d"
upstream:
  origin:   "https://github.com/open-ead/sead"
  branch:   "master"
  commit:   "1b66e825d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

git subrepo clone (merge) https://github.com/open-ead/nnheaders lib/NintendoSDK

subrepo:
  subdir:   "lib/NintendoSDK"
  merged:   "9ee21399f"
upstream:
  origin:   "https://github.com/open-ead/nnheaders"
  branch:   "master"
  commit:   "9ee21399f"
git-subrepo:
  version:  "0.4.3"
  origin:   "ssh://git@github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

git subrepo clone https://github.com/open-ead/agl lib/agl

subrepo:
  subdir:   "lib/agl"
  merged:   "7c063271b"
upstream:
  origin:   "https://github.com/open-ead/agl"
  branch:   "master"
  commit:   "7c063271b"
git-subrepo:
  version:  "0.4.3"
  origin:   "ssh://git@github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

git subrepo clone https://github.com/open-ead/EventFlow lib/EventFlow

subrepo:
  subdir:   "lib/EventFlow"
  merged:   "c35d21b34"
upstream:
  origin:   "https://github.com/open-ead/EventFlow"
  branch:   "master"
  commit:   "c35d21b34"
git-subrepo:
  version:  "0.4.3"
  origin:   "ssh://git@github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"
2022-03-21 21:31:42 +01:00

61 lines
1.3 KiB
C++

/**
* @file encryption.h
* @brief NEX Encryption Algorithm.
*/
#pragma once
#include <nn/nex/RootObject.h>
namespace nn {
namespace nex {
class Buffer;
class Key;
class EncryptionAlgorithm : public nn::nex::RootObject {
public:
EncryptionAlgorithm(u32, u32);
virtual ~EncryptionAlgorithm();
virtual bool Encrypt(nn::nex::Buffer const&, nn::nex::Buffer*) = 0;
virtual bool Encrypt(nn::nex::Buffer*);
virtual bool Decrypt(nn::nex::Buffer const&, nn::nex::Buffer*) = 0;
virtual bool Decrypt(nn::nex::Buffer*);
virtual bool GetErrorString(u32, char* destStr, u64 errLen);
virtual void KeyHasChanged();
bool SetKey(nn::nex::Key const& key);
u64 _8;
u64 _10;
u64 _18;
u64 _20;
u64 _28;
u64 _30;
u64 _38;
u64 _40;
};
class RC4Encryption : public nn::nex::EncryptionAlgorithm {
public:
RC4Encryption();
virtual ~RC4Encryption();
virtual bool Encrypt(nn::nex::Buffer const&, nn::nex::Buffer*);
virtual bool Encrypt(nn::nex::Buffer*);
virtual bool Decrypt(nn::nex::Buffer const&, nn::nex::Buffer*);
virtual bool Decrypt(nn::nex::Buffer*);
virtual void KeyHasChanged();
void GetDefaultKey();
void PrepareEncryption();
void ReinitStateArray();
void SetReinitEverytime(bool);
u8 _48[0x298 - 0x48];
};
}; // namespace nex
}; // namespace nn