Files
botw/src/Game/AI/Query/queryIsPlayerGrounded.h
T
2020-12-22 01:50:49 +01:00

19 lines
435 B
C++

#pragma once
#include "KingSystem/ActorSystem/actAiQuery.h"
namespace uking::query {
class IsPlayerGrounded : public ksys::act::ai::Query {
SEAD_RTTI_OVERRIDE(IsPlayerGrounded, Query)
public:
explicit IsPlayerGrounded(const InitArg& arg);
~IsPlayerGrounded() override;
int doQuery() override;
void loadParams() override;
void loadParams(const evfl::QueryArg& arg) override;
};
} // namespace uking::query