mirror of
https://github.com/zeldaret/botw
synced 2026-05-24 23:21:36 -04:00
ff99d77635
BaseProc::setConnectedCalcParent
220 lines
6.8 KiB
C++
220 lines
6.8 KiB
C++
#pragma once
|
|
|
|
#include <agl/Utils/aglAtomicPtrArray.h>
|
|
#include <container/seadOffsetList.h>
|
|
#include <container/seadPtrArray.h>
|
|
#include <container/seadSafeArray.h>
|
|
#include <heap/seadDisposer.h>
|
|
#include <prim/seadBitFlag.h>
|
|
#include <prim/seadScopedLock.h>
|
|
#include <thread/seadAtomic.h>
|
|
#include <thread/seadCriticalSection.h>
|
|
#include "KingSystem/ActorSystem/actBaseProc.h"
|
|
#include "KingSystem/ActorSystem/actBaseProcJob.h"
|
|
#include "KingSystem/ActorSystem/actBaseProcMap.h"
|
|
#include "KingSystem/Utils/StrTreeMap.h"
|
|
#include "KingSystem/Utils/Types.h"
|
|
|
|
namespace sead {
|
|
class FixedSizeJQ;
|
|
template <typename F>
|
|
class IFunction;
|
|
class WorkerMgr;
|
|
} // namespace sead
|
|
|
|
namespace ksys::act {
|
|
|
|
class BaseProcDeleter;
|
|
class BaseProcInitializer;
|
|
class BaseProcInitializerArgs;
|
|
class BaseProcJobLists;
|
|
class BaseProcJobQue;
|
|
|
|
class BaseProcMgr {
|
|
SEAD_SINGLETON_DISPOSER(BaseProcMgr)
|
|
BaseProcMgr();
|
|
|
|
public:
|
|
class ProcCreateRequest;
|
|
|
|
enum class Status : u8 {
|
|
Idle = 0,
|
|
_1 = 1,
|
|
ProcessingActorJobs = 2,
|
|
ProcessingPreDeleteList = 3,
|
|
ProcessingUpdateStateList = 4,
|
|
};
|
|
|
|
enum class Mode : u8 {
|
|
_0 = 0,
|
|
};
|
|
|
|
using ExtraJobLinkArray = agl::utl::FixedPtrArray<BaseProcJobLink, 512>;
|
|
|
|
static void createInstanceAndInit(sead::Heap* heap);
|
|
static u32 getConstant0() { return sConstant0; }
|
|
static u32 getConstant1() { return sConstant1; }
|
|
static u32 getConstant2() { return sConstant2; }
|
|
static u32 getConstant4() { return sConstant4; }
|
|
|
|
virtual ~BaseProcMgr();
|
|
|
|
void init(sead::Heap* heap, s32 num_job_types, u32 main_thread_id, u32 havok_thread_id1,
|
|
u32 havok_thread_id2, BaseProcInitializerArgs* initializer_args);
|
|
|
|
// region BaseProc management
|
|
|
|
void generateProcId(u32* id);
|
|
void registerProc(BaseProc& proc);
|
|
void unregisterProc(BaseProc& proc);
|
|
|
|
void addToPreDeleteList(BaseProc& proc);
|
|
bool addToUpdateStateList(BaseProc& proc, BaseProc::StateFlags flags);
|
|
void eraseFromPreDeleteList(BaseProc& proc);
|
|
void eraseFromUpdateStateList(BaseProc& proc);
|
|
void processPreDeleteList();
|
|
|
|
void forEachProc(const sead::IDelegate1<BaseProc*>& callback, u32 flags);
|
|
void deleteAllProcs();
|
|
bool hasFinishedDeletingAllProcs();
|
|
|
|
// endregion
|
|
|
|
bool requestPreDelete(BaseProc& proc);
|
|
void requestUnloadActorParam(void*);
|
|
|
|
// region Job processing
|
|
|
|
void pushJob(BaseProc& proc, JobType type);
|
|
void pushJobs(BaseProc& proc);
|
|
void eraseJob(BaseProc& proc, JobType type);
|
|
void eraseJobs(BaseProc& proc);
|
|
|
|
void processExtraJobsDirectly(JobType type, s32 prio, bool);
|
|
ExtraJobLinkArray& getExtraJobs();
|
|
void swapExtraJobArray();
|
|
|
|
void queueExtraJobPush(BaseProcJobLink* job_link);
|
|
void moveExtraJobsToOtherBuffer();
|
|
bool hasExtraJobLink(BaseProcJobLink* job_link, s32 idx);
|
|
void clearExtraJobArrays();
|
|
|
|
void pushJobQueues(sead::WorkerMgr* mgr, JobType type, bool);
|
|
bool pushExtraJobsEx(sead::FixedSizeJQ* jq, JobType type, bool, bool);
|
|
bool pushExtraJobsForCurrentTypeAndPrio(sead::FixedSizeJQ* jq, ExtraJobLinkArray& array);
|
|
bool pushPreCalcJobs(sead::FixedSizeJQ* jq, JobType type, s32 prio, bool, bool);
|
|
|
|
void setActorJobType(JobType type);
|
|
void setActorJobTypeAndPrio(JobType type, s32 prio, bool);
|
|
void goIdle();
|
|
void clearMode();
|
|
void calc();
|
|
void jobInvoked(BaseProcJobLink* link, s32 required_calc_rounds);
|
|
|
|
// endregion
|
|
|
|
// region Special job types
|
|
|
|
bool isSpecialJobType(JobType type) const;
|
|
void addSpecialJobTypes(u16 mask);
|
|
void removeSpecialJobTypes(u16 mask);
|
|
|
|
// endregion
|
|
|
|
/// Returns true if and only if the calling thread is the game thread or a Havok thread.
|
|
bool isHighPriorityThread() const;
|
|
/// Returns true if and only if it is safe to access the specified BaseProc.
|
|
bool isAccessingProcSafe(BaseProc* proc, BaseProc* other);
|
|
|
|
// region BaseProc creation
|
|
|
|
bool requestCreateProc(ProcCreateRequest& req);
|
|
BaseProc* createProc(ProcCreateRequest& req);
|
|
|
|
// endregion
|
|
|
|
// region Actor initializer control
|
|
|
|
void resumeThreadMaybe();
|
|
void stopThreads();
|
|
void clearMessageQueueMaybe();
|
|
void startActorCreateThread();
|
|
|
|
void clearInitializerMessageQueuesMaybe();
|
|
s32 getActorCreateInitializerQueueSize();
|
|
s32 getActorCreateInitializerQueueSizeEx(s32 x);
|
|
void invokeOnActorCreateInitializerThreadMaybe(void* delegate);
|
|
void setActorGenerationEnabled(bool enabled);
|
|
|
|
// endregion
|
|
|
|
auto getUnk3() const { return mUnk3; }
|
|
void incrementUnk3();
|
|
void decrementUnk3();
|
|
|
|
void writeResidentActorsCsv(const sead::SafeString& file_path);
|
|
|
|
auto& getProcUpdateStateListCS() { return mProcUpdateStateListCS; }
|
|
|
|
void incrementPendingDeletions() { mNumPendingDeletions.increment(); }
|
|
void decrementPendingDeletions() { mNumPendingDeletions.decrement(); }
|
|
|
|
Status getStatus() const { return mStatus; }
|
|
u32 getNumJobTypes() const { return mNumJobTypes; }
|
|
|
|
private:
|
|
void doAddToUpdateStateList_(BaseProc& proc);
|
|
|
|
sead::CriticalSection* lockProcMap();
|
|
void unlockProcMap();
|
|
void getNextActor(sead::CriticalSection* cs, BaseProc* proc, u32 flags);
|
|
|
|
static sead::BufferedSafeString* sResidentActorListStr;
|
|
static u32 sConstant0;
|
|
static u32 sConstant1;
|
|
static u32 sConstant2;
|
|
static u32 sConstant4;
|
|
|
|
Status mStatus = Status::Idle;
|
|
util::SizedEnum<JobType, u8> mJobType = JobType::Invalid;
|
|
u8 mCurrentlyProcessingPrio = 8;
|
|
u8 mCounter = 0;
|
|
sead::CriticalSection mProcMapCS;
|
|
sead::OffsetList<BaseProc> mProcPreDeleteList;
|
|
u32 mNumJobTypes = 0;
|
|
BaseProcJobLists* mJobLists = nullptr;
|
|
BaseProcMap mProcMap;
|
|
sead::OffsetList<BaseProc> mProcUpdateStateList;
|
|
sead::CriticalSection mProcUpdateStateListCS;
|
|
sead::CriticalSection mProcPreDeleteListCS;
|
|
BaseProcMapNode* mLastProcMapNode = nullptr;
|
|
BaseProcJobQue* mProcJobQue = nullptr;
|
|
sead::Atomic<u32> mCreatedProcCounter = 0;
|
|
sead::Atomic<u32> mNumPendingDeletions = 0;
|
|
BaseProcInitializer* mProcInitializer = nullptr;
|
|
BaseProcDeleter* mProcDeleter = nullptr;
|
|
bool mIsPushingJobs = false;
|
|
bool mPushActorJobType3InsteadOf6 = false;
|
|
bool mEnableExtraJobPush = false;
|
|
Mode mMode = Mode::_0;
|
|
bool mUnk2 = false;
|
|
bool mIsInitialisingQuestMgrMaybe = false;
|
|
u8 mCurrentExtraJobArrayIdx = 0;
|
|
u8 mUnk3 = 0;
|
|
sead::BitFlag16 mSpecialJobTypesMask = 0;
|
|
u32 mMainThreadId = 0;
|
|
u32 mHavokThreadId1 = 0;
|
|
u32 mHavokThreadId2 = 0;
|
|
u32 mUnk4 = 0;
|
|
sead::SafeArray<ExtraJobLinkArray, 2> mExtraJobLinkArrays{};
|
|
};
|
|
KSYS_CHECK_SIZE_NX150(BaseProcMgr, 0x21a0);
|
|
|
|
inline bool BaseProcMgr::addToUpdateStateList(BaseProc& proc, BaseProc::StateFlags flag) {
|
|
auto lock = sead::makeScopedLock(mProcUpdateStateListCS);
|
|
doAddToUpdateStateList_(proc);
|
|
return (proc.mStateFlags.set(flag) & u32(flag)) != 0;
|
|
}
|
|
|
|
} // namespace ksys::act
|