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https://github.com/zeldaret/botw
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432 lines
16 KiB
C++
432 lines
16 KiB
C++
#include "KingSystem/ActorSystem/actActorParamMgr.h"
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#include <prim/seadScopedLock.h>
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#include "KingSystem/ActorSystem/actASSetting.h"
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#include "KingSystem/ActorSystem/actActorParam.h"
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#include "KingSystem/Resource/resLoadRequest.h"
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#include "KingSystem/Resource/resResourceAIProgram.h"
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#include "KingSystem/Resource/resResourceAISchedule.h"
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#include "KingSystem/Resource/resResourceAS.h"
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#include "KingSystem/Resource/resResourceASList.h"
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#include "KingSystem/Resource/resResourceActorLink.h"
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#include "KingSystem/Resource/resResourceAnimInfo.h"
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#include "KingSystem/Resource/resResourceArchive.h"
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#include "KingSystem/Resource/resResourceAttClient.h"
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#include "KingSystem/Resource/resResourceAttClientList.h"
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#include "KingSystem/Resource/resResourceAwareness.h"
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#include "KingSystem/Resource/resResourceBoneControl.h"
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#include "KingSystem/Resource/resResourceChemical.h"
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#include "KingSystem/Resource/resResourceDamageParam.h"
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#include "KingSystem/Resource/resResourceDrop.h"
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#include "KingSystem/Resource/resResourceGParamList.h"
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#include "KingSystem/Resource/resResourceLifeCondition.h"
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#include "KingSystem/Resource/resResourceLod.h"
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#include "KingSystem/Resource/resResourceMgrTask.h"
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#include "KingSystem/Resource/resResourceModelList.h"
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#include "KingSystem/Resource/resResourcePhysics.h"
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#include "KingSystem/Resource/resResourceRagdollBlendWeight.h"
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#include "KingSystem/Resource/resResourceRagdollConfig.h"
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#include "KingSystem/Resource/resResourceRagdollConfigList.h"
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#include "KingSystem/Resource/resResourceRecipe.h"
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#include "KingSystem/Resource/resResourceShop.h"
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#include "KingSystem/Resource/resResourceUMii.h"
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#include "KingSystem/Resource/resSystem.h"
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#include "KingSystem/Resource/resTempResourceLoader.h"
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#include "KingSystem/Utils/Debug.h"
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#include "KingSystem/Utils/ParamIO.h"
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namespace ksys::act {
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SEAD_SINGLETON_DISPOSER_IMPL(ActorParamMgr)
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ActorParamMgr::ActorParamMgr() = default;
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ActorParamMgr::~ActorParamMgr() {
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ASSetting::deleteInstance();
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}
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bool ActorParamMgr::checkPath(const sead::SafeString& path) const {
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return res::returnFalse3(path);
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}
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ActorParam* ActorParamMgr::allocParam(const char* actor_name, bool* allocated_new) {
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auto lock = sead::makeScopedLock(mCS);
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ActorParam* free_param = nullptr;
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auto* param = getParam(actor_name, &free_param);
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if (!param) {
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param = free_param;
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if (free_param)
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free_param->mRes = {};
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else
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param = &mParams[NumParams - 1];
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param->mActorName = actor_name;
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*allocated_new = true;
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}
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param->incrementRef();
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return param;
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}
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// NON_MATCHING: addressing mode
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ActorParam* ActorParamMgr::getParam(const char* actor_name, ActorParam** out_free_param) const {
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auto lock = sead::makeScopedLock(mCS);
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for (s32 i = 0; i < NumParams; ++i) {
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auto* param = &mParams[i];
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if (param->getActorName().isEmpty()) {
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if (out_free_param && !*out_free_param)
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*out_free_param = param;
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} else if (param->getActorName() == actor_name) {
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return param;
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}
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}
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return nullptr;
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}
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ActorParam* ActorParamMgr::loadParam(const char* actor_name, res::Handle* handle, void* x,
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u32 load_req_c) {
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bool allocated_new = false;
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ActorParam* param = allocParam(actor_name, &allocated_new);
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if (allocated_new) {
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loadFiles(param, mTmpActorParamMgrHeap, handle, x, load_req_c);
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param->setEventSignal();
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} else {
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param->waitForEvent();
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}
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return param;
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}
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void ActorParamMgr::loadFiles(ActorParam* param, sead::Heap* heap, res::Handle* pack_handle,
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void* x, u32 load_req_c) {
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param->deleteResHandles();
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param->allocResHandles(heap, 0, 29);
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param->mActiveBufferIdx = 0;
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using Type = ActorParam::ResourceType;
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using User = res::ActorLink::User;
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const auto* link =
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loadFile<res::ActorLink>(param, Type::ActorLink, "Actor/ActorLink", "xml",
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param->getActorName().cstr(), pack_handle, x, load_req_c);
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if (link)
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param->setProfileAndPriority(link->getUserName(User::Profile), link->getPriority().cstr());
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const auto* actor_link = param->getRes().mActorLink;
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if (!actor_link)
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return;
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param->mActiveBufferIdx = 0;
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loadFile<res::ModelList>(param, Type::ModelList, "Actor/ModelList", "modellist",
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actor_link->getUserName(User::Model), pack_handle, x, load_req_c);
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loadFile<res::UMii>(param, Type::UMii, "Actor/UMii", "umii",
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actor_link->getUserName(User::UMii), pack_handle, x, load_req_c);
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loadFile<res::ASList>(param, Type::ASList, "Actor/ASList", "aslist",
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actor_link->getUserName(res::ActorLink::User::AS), pack_handle, x,
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load_req_c);
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loadFilesStep2(param, heap, pack_handle, x, load_req_c);
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}
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bool ActorParamMgr::requestLoadActorPack(res::Handle* handle, const sead::SafeString& actor_name,
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u32 load_req_c) {
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sead::FixedSafeString<128> path;
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res::LoadRequest req;
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if (mFlags.isOn(Flag::_5))
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return false;
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path.format("Actor/Pack/%s.bactorpack", actor_name.cstr());
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req.mRequester = actor_name;
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req._c = load_req_c;
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req._8 = true;
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req._28 = false;
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return handle->requestLoad(path, &req);
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}
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void ActorParamMgr::loadFilesStep2(ActorParam* param, sead::Heap* heap, res::Handle* pack_handle,
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void* x, u32 load_req_c) {
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const auto* link = param->getRes().mActorLink;
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param->mActiveBufferIdx = 0;
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using Type = ActorParam::ResourceType;
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using User = res::ActorLink::User;
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loadFile<res::AttClientList>(param, Type::AttClientList, "Actor/AttClientList", "atcllist",
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link->getUserName(User::Attention), pack_handle, x, load_req_c);
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loadFile<res::RagdollConfigList>(param, Type::RagdollConfigList, "Actor/RagdollConfigList",
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"rgconfiglist", link->getUserName(User::RgConfigList),
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pack_handle, x, load_req_c);
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{
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s32 num_extra_handles = 0;
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auto* aslist = param->getRes().mASList;
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auto* atcllist = param->getRes().mAttClientList;
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auto* rgconfiglist = param->getRes().mRagdollConfigList;
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if (aslist)
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num_extra_handles += aslist->getBuffers().as_defines.size();
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if (atcllist)
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num_extra_handles += atcllist->getClients().size();
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if (rgconfiglist)
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num_extra_handles += rgconfiglist->getImpulseParams().size();
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param->allocResHandles(heap, 1, num_extra_handles);
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}
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// Start loading the extra ActorParam files.
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param->mActiveBufferIdx = 1;
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if (auto* aslist = param->getRes().mASList) {
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for (s32 i = 0; i < aslist->getBuffers().as_defines.size(); ++i) {
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auto* as = loadFile<res::AS>(param, Type::AS, "Actor/AS", "as",
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aslist->getBuffers().as_defines[i].file_name.ref().cstr(),
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pack_handle, x, load_req_c);
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if (as) {
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as->setIndex(u32(Type::AS));
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aslist->addAS_(i, as);
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}
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}
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}
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if (auto* list = param->getRes().mAttClientList) {
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for (s32 i = 0; i < list->getClients().size(); ++i) {
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auto* client = loadFile<res::AttClient>(
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param, Type::AttClient, "Actor/AttClient", "atcl",
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list->getClients()[i].file_name.ref().cstr(), pack_handle, x, load_req_c);
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if (client) {
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client->setIndex(u32(Type::AttClient));
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list->addClient_(i, client);
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}
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}
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}
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if (auto* list = param->getRes().mRagdollConfigList) {
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for (s32 i = 0; i < list->getImpulseParams().size(); ++i) {
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auto* config = loadFile<res::RagdollConfig>(
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param, Type::RagdollConfig, "Actor/RagdollConfig", "rgconfig",
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list->getImpulseParams()[i].file_name.ref().cstr(), pack_handle, x, load_req_c);
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if (config) {
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config->setIndex(u32(Type::RagdollConfig));
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list->addImpulseParamConfig_(i, config);
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}
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}
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}
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// We have now finished loading the extra ActorParam files.
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// Go back to using the main resource handle buffer.
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param->mActiveBufferIdx = 0;
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loadFile<res::AIProgram>(param, Type::AIProgram, "Actor/AIProgram", "aiprog",
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link->getUsers().getAIProgram(), pack_handle, x, load_req_c);
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loadFile<res::GParamList>(param, Type::GParamList, "Actor/GeneralParamList", "gparamlist",
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link->getUsers().getGParam(), pack_handle, x, load_req_c);
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loadFile<res::Physics>(param, Type::Physics, "Actor/Physics", "physics",
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link->getUsers().getPhysics(), pack_handle, x, load_req_c);
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loadFile<res::Chemical>(param, Type::Chemical, "Actor/Chemical", "chemical",
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link->getUsers().getChemical(), pack_handle, x, load_req_c);
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loadFile<res::DamageParam>(param, Type::DamageParam, "Actor/DamageParam", "dmgparam",
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link->getUsers().getDamageParam(), pack_handle, x, load_req_c);
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loadFile<res::RagdollBlendWeight>(param, Type::RagdollBlendWeight, "Actor/RagdollBlendWeight",
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"rgbw", link->getUsers().getRgBlendWeight(), pack_handle, x,
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load_req_c);
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loadFile<res::Awareness>(param, Type::Awareness, "Actor/Awareness", "awareness",
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link->getUsers().getAwareness(), pack_handle, x, load_req_c);
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loadFile<res::Drop>(param, Type::DropTable, "Actor/DropTable", "drop",
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link->getUsers().getDropTable(), pack_handle, x, load_req_c);
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loadFile<res::Shop>(param, Type::ShopData, "Actor/ShopData", "shop",
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link->getUsers().getShopData(), pack_handle, x, load_req_c);
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loadFile<res::Recipe>(param, Type::Recipe, "Actor/Recipe", "recipe",
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link->getUsers().getRecipe(), pack_handle, x, load_req_c);
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loadFile<res::Lod>(param, Type::Lod, "Actor/LOD", "lod", link->getUsers().getLOD(), pack_handle,
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x, load_req_c);
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loadFile<res::AISchedule>(param, Type::AISchedule, "Actor/AISchedule", "aischedule",
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link->getUsers().getAISchedule(), pack_handle, x, load_req_c);
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loadFile<res::BoneControl>(param, Type::BoneControl, "Actor/BoneControl", "bonectrl",
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link->getUsers().getBoneControl(), pack_handle, x, load_req_c);
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loadFile<res::LifeCondition>(param, Type::LifeCondition, "Actor/LifeCondition", "lifecondition",
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link->getUsers().getLifeCondition(), pack_handle, x, load_req_c);
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loadFile<res::AnimInfo>(param, Type::AnimationInfo, "Actor/AnimationInfo", "animinfo",
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link->getUsers().getAnimationInfo(), pack_handle, x, load_req_c);
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param->_9 = 0;
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param->onLoadFinished(this);
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}
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void ActorParamMgr::unloadParam(ActorParam* param) {
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auto lock = sead::makeScopedLock(mCS);
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param->decrementRef();
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}
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bool ActorParamMgr::prepareLoadFromActorPack(sead::BufferedSafeString* path, res::LoadRequest* req,
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void*, const sead::SafeString& dir_name,
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const sead::SafeString& extension,
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const sead::SafeString& file_name,
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res::Handle* pack_handle, u32 load_req_c,
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const sead::SafeString& requester) {
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path->format("%s/%s.b%s", dir_name.cstr(), file_name.cstr(), extension.cstr());
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bool in_pack = false;
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if (pack_handle && pack_handle->isSuccess()) {
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auto* pack = static_cast<sead::ArchiveRes*>(pack_handle->getResourceUnchecked());
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in_pack = pack->getFile(*path) != nullptr;
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}
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const bool cond1 = res::returnFalse3(*path);
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const bool is_host_path = res::isHostPath(*path);
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if (!in_pack && !cond1 && !is_host_path && path->include("bxml")) {
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sead::FormatFixedSafeString<256> message("↓↓↓\nファイルパス : %s\n↑↑↑\n", path->cstr());
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util::PrintDebug(message);
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}
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const bool ret = res::returnFalse3(*path);
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if (!ret && pack_handle && pack_handle->isSuccess()) {
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req->mPackHandle = pack_handle;
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req->_24 = false;
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}
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req->_c = load_req_c;
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req->mRequester = requester;
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req->_8 = true;
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return ret;
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}
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res::Archive* ActorParamMgr::loadActorPack(res::Handle* handle, const sead::SafeString& actor_name,
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u32 load_req_c) {
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sead::FixedSafeString<128> path;
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res::TempResourceLoader::LoadArg arg;
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arg.retry_on_failure = true;
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arg.use_handle = true;
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if (mFlags.isOn(Flag::_5))
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return nullptr;
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path.format("Actor/Pack/%s.bactorpack", actor_name.cstr());
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arg.load_req.mRequester = actor_name;
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arg.load_req._c = load_req_c;
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arg.load_req._8 = true;
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arg.load_req._28 = false;
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arg.load_req.mPath = path;
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res::TempResourceLoader loader;
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{
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res::TempResourceLoader::InitArg init_arg{};
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res::ResourceMgrTask::instance()->initTempResourceLoader(&loader, init_arg);
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}
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loader.load(arg);
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res::SimpleLoadRequest req;
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req.mRequester = "tap::ActorParamMgr";
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req.mPath = path;
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req._c = 2;
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return sead::DynamicCast<res::Archive>(handle->load(path, &req));
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}
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template <typename T>
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T* ActorParamMgr::loadFile(ActorParam* param, ActorParam::ResourceType type, const char* dir_name_c,
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const char* extension_c, const char* name_c, res::Handle* pack_handle,
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void* x, u32 load_req_c) {
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const sead::SafeString name = name_c;
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const sead::SafeString extension = extension_c;
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sead::FixedSafeString<128> path;
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T* res = nullptr;
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if (name != "Dummy" && !name.isEmpty()) {
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auto* temp_handle = param->allocHandle();
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const sead::SafeString* actor_name;
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path.format("%s/%s.b%s", dir_name_c, name_c, extension_c);
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{
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res::SimpleLoadRequest req;
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req._8 = true;
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actor_name = ¶m->getActorName();
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req.mRequester = *actor_name;
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req.mPath = path;
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req._c = 2;
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res = sead::DynamicCast<T>(temp_handle->load(path, &req));
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}
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// If loading the resource from the RomFS has failed, try to load it from the actor pack.
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if (!res) {
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if (!pack_handle->isSuccess())
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loadActorPack(pack_handle, *actor_name, load_req_c);
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res::LoadRequest req;
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prepareLoadFromActorPack(&path, &req, x, dir_name_c, extension_c, name_c, pack_handle,
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load_req_c, *actor_name);
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res = sead::DynamicCast<T>(temp_handle->load(path, &req));
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if (!res) {
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static_cast<void>(temp_handle->isSuccess());
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// Try again without the pack.
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if (req.mPackHandle) {
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req.mPackHandle = nullptr;
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req._24 = false;
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res = sead::DynamicCast<T>(temp_handle->load(path, &req));
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if (!res)
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static_cast<void>(temp_handle->isSuccess());
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}
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}
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}
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if (!res)
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param->freeLastHandle();
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else if (type == ActorParam::ResourceType::EventFlow)
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temp_handle->requestUnload2();
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} else {
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path.format("%s/%s.b%s", dir_name_c, name_c, extension_c);
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res = sead::DynamicCast<T>(mResHandles[s32(type)].getResource());
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}
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if (res) {
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if (type == ActorParam::ResourceType::EventFlow)
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return res;
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static_cast<ParamIO*>(res)->getPath().copy(path);
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param->setResourceIfValidType(type, res);
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return res;
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}
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if (extension != "fevfl")
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param->_a = 1;
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// Fall back to using the dummy resource.
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res = sead::DynamicCast<T>(mResHandles[s32(type)].getResource());
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sead::FixedSafeString<128> dummy_path;
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dummy_path.format("%s/Dummy.b%s", dir_name_c, extension_c);
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if (res) {
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static_cast<ParamIO*>(res)->getPath().copy(dummy_path);
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param->setResourceIfValidType(type, res);
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}
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return res;
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}
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res::GParamList* ActorParamMgr::getDummyGParamList() const {
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return static_cast<res::GParamList*>(
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mResHandles[u32(ActorParam::ResourceType::GParamList)].getResourceUnchecked());
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}
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} // namespace ksys::act
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