#ifndef RES_PLAYERNAME_H
#define RES_PLAYERNAME_H

enum dRes_INDEX_PLAYERNAME {
    /* SCRN */
    dRes_INDEX_PLAYERNAME_BLO_ZELDA_PLAYER_NAME_e=0x4,
    dRes_INDEX_PLAYERNAME_BPK_ZELDA_PLAYER_NAME_e=0x5,
    dRes_INDEX_PLAYERNAME_BTK_ZELDA_PLAYER_NAME_e=0x6,
    /* TIMG */
    dRes_INDEX_PLAYERNAME_BTI_AK_OCARINA_FIRE_01_e=0x9,
    dRes_INDEX_PLAYERNAME_BTI_IM_DUNGEON_MAP_FLOOR_PARTS_10_e=0xA,
    dRes_INDEX_PLAYERNAME_BTI_TT_BLOCK128_00_e=0xB,
    dRes_INDEX_PLAYERNAME_BTI_TT_BLOCK8X8_e=0xC,
    dRes_INDEX_PLAYERNAME_BTI_TT_BUTTON_BASE0_CENTER_TATE_e=0xD,
    dRes_INDEX_PLAYERNAME_BTI_TT_BUTTON_BASE0_SIDE_e=0xE,
    dRes_INDEX_PLAYERNAME_BTI_TT_HORIWAKU_LU_e=0xF,
    dRes_INDEX_PLAYERNAME_BTI_TT_HORIWAKU_SIDE_L_RR_e=0x10,
    dRes_INDEX_PLAYERNAME_BTI_TT_HORIWAKU_TOP_RR_e=0x11,
    dRes_INDEX_PLAYERNAME_BTI_TT_I4_GRA_e=0x12,
    dRes_INDEX_PLAYERNAME_BTI_TT_KAZARI_KANI_00_e=0x13,
    dRes_INDEX_PLAYERNAME_BTI_TT_LINE2_e=0x14,
};

enum dRes_ID_PLAYERNAME {
    /* SCRN */
    dRes_ID_PLAYERNAME_BLO_ZELDA_PLAYER_NAME_e=0x4,
    dRes_ID_PLAYERNAME_BPK_ZELDA_PLAYER_NAME_e=0x5,
    dRes_ID_PLAYERNAME_BTK_ZELDA_PLAYER_NAME_e=0x6,
    /* TIMG */
    dRes_ID_PLAYERNAME_BTI_AK_OCARINA_FIRE_01_e=0x9,
    dRes_ID_PLAYERNAME_BTI_IM_DUNGEON_MAP_FLOOR_PARTS_10_e=0xA,
    dRes_ID_PLAYERNAME_BTI_TT_BLOCK128_00_e=0xB,
    dRes_ID_PLAYERNAME_BTI_TT_BLOCK8X8_e=0xC,
    dRes_ID_PLAYERNAME_BTI_TT_BUTTON_BASE0_CENTER_TATE_e=0xD,
    dRes_ID_PLAYERNAME_BTI_TT_BUTTON_BASE0_SIDE_e=0xE,
    dRes_ID_PLAYERNAME_BTI_TT_HORIWAKU_LU_e=0xF,
    dRes_ID_PLAYERNAME_BTI_TT_HORIWAKU_SIDE_L_RR_e=0x10,
    dRes_ID_PLAYERNAME_BTI_TT_HORIWAKU_TOP_RR_e=0x11,
    dRes_ID_PLAYERNAME_BTI_TT_I4_GRA_e=0x12,
    dRes_ID_PLAYERNAME_BTI_TT_KAZARI_KANI_00_e=0x13,
    dRes_ID_PLAYERNAME_BTI_TT_LINE2_e=0x14,
};

#endif /* !RES_PLAYERNAME_H */