#ifndef RES_E_RDB_H
#define RES_E_RDB_H

enum dRes_INDEX_E_RDB {
    /* BCK  */
    dRes_INDEX_E_RDB_BCK_HORN_RPLAY_RUN_e=0x4,
    dRes_INDEX_E_RDB_BCK_HORN_RPLAY_STOP_e=0x5,
    dRes_INDEX_E_RDB_BCK_HORN_RPLAY_STOP2_e=0x6,
    dRes_INDEX_E_RDB_BCK_RB_ATTACK01_e=0x7,
    dRes_INDEX_E_RDB_BCK_RB_ATTACK02_e=0x8,
    dRes_INDEX_E_RDB_BCK_RB_ATTACK03_END_e=0x9,
    dRes_INDEX_E_RDB_BCK_RB_ATTACK03_SPIN_e=0xA,
    dRes_INDEX_E_RDB_BCK_RB_ATTACK03_START_e=0xB,
    dRes_INDEX_E_RDB_BCK_RB_DAMAGEBL_e=0xC,
    dRes_INDEX_E_RDB_BCK_RB_DAMAGEBR_e=0xD,
    dRes_INDEX_E_RDB_BCK_RB_DAMAGEF_e=0xE,
    dRes_INDEX_E_RDB_BCK_RB_DAMAGEFL_e=0xF,
    dRes_INDEX_E_RDB_BCK_RB_DAMAGEFR_e=0x10,
    dRes_INDEX_E_RDB_BCK_RB_DOWN_e=0x11,
    dRes_INDEX_E_RDB_BCK_RB_DOWN_RETURN_e=0x12,
    dRes_INDEX_E_RDB_BCK_RB_DOWN_WAIT_e=0x13,
    dRes_INDEX_E_RDB_BCK_RB_ED_DEMO_DOWN_e=0x14,
    dRes_INDEX_E_RDB_BCK_RB_ED_DEMO_DOWNUP_e=0x15,
    dRes_INDEX_E_RDB_BCK_RB_ED_DEMO_DOWNWAIT_e=0x16,
    dRes_INDEX_E_RDB_BCK_RB_ED_DEMO_DOWNWALK_e=0x17,
    dRes_INDEX_E_RDB_BCK_RB_FALL_e=0x18,
    dRes_INDEX_E_RDB_BCK_RB_GUARD_e=0x19,
    dRes_INDEX_E_RDB_BCK_RB_LV9_END01_e=0x1A,
    dRes_INDEX_E_RDB_BCK_RB_LV9_END02_e=0x1B,
    dRes_INDEX_E_RDB_BCK_RB_LV9_END03_e=0x1C,
    dRes_INDEX_E_RDB_BCK_RB_LV9_OP01_e=0x1D,
    dRes_INDEX_E_RDB_BCK_RB_LV9_OP02_e=0x1E,
    dRes_INDEX_E_RDB_BCK_RB_OP_DEMO_SWING_e=0x1F,
    dRes_INDEX_E_RDB_BCK_RB_PUSH_e=0x20,
    dRes_INDEX_E_RDB_BCK_RB_RCOMEON_e=0x21,
    dRes_INDEX_E_RDB_BCK_RB_RDAMAGE01_e=0x22,
    dRes_INDEX_E_RDB_BCK_RB_RDAMAGE02_e=0x23,
    dRes_INDEX_E_RDB_BCK_RB_RDAMAGEB_e=0x24,
    dRes_INDEX_E_RDB_BCK_RB_RDAMAGEL_e=0x25,
    dRes_INDEX_E_RDB_BCK_RB_RDAMAGER_e=0x26,
    dRes_INDEX_E_RDB_BCK_RB_RDEAD_e=0x27,
    dRes_INDEX_E_RDB_BCK_RB_RDEAD2_DAMAGE_e=0x28,
    dRes_INDEX_E_RDB_BCK_RB_RDEAD2_FALL_e=0x29,
    dRes_INDEX_E_RDB_BCK_RB_RDEAD2_RUN_e=0x2A,
    dRes_INDEX_E_RDB_BCK_RB_RDOWNB_e=0x2B,
    dRes_INDEX_E_RDB_BCK_RB_RDOWNB_RUN_e=0x2C,
    dRes_INDEX_E_RDB_BCK_RB_RDOWNB_UP_e=0x2D,
    dRes_INDEX_E_RDB_BCK_RB_RGUARD_F_e=0x2E,
    dRes_INDEX_E_RDB_BCK_RB_RGUARD_L_e=0x2F,
    dRes_INDEX_E_RDB_BCK_RB_RGUARD_R_e=0x30,
    dRes_INDEX_E_RDB_BCK_RB_RJUMP_A_e=0x31,
    dRes_INDEX_E_RDB_BCK_RB_RJUMP_B_e=0x32,
    dRes_INDEX_E_RDB_BCK_RB_RJUMP_C_e=0x33,
    dRes_INDEX_E_RDB_BCK_RB_RNEIGH_e=0x34,
    dRes_INDEX_E_RDB_BCK_RB_ROP_DEMO2_EXCITE_e=0x35,
    dRes_INDEX_E_RDB_BCK_RB_ROP_DEMO2_WAIT_e=0x36,
    dRes_INDEX_E_RDB_BCK_RB_RPLAY_RUNL_e=0x37,
    dRes_INDEX_E_RDB_BCK_RB_RPLAY_RUNR_e=0x38,
    dRes_INDEX_E_RDB_BCK_RB_RPLAY_STOP_e=0x39,
    dRes_INDEX_E_RDB_BCK_RB_RPLAY_STOP2_e=0x3A,
    dRes_INDEX_E_RDB_BCK_RB_RRUN_e=0x3B,
    dRes_INDEX_E_RDB_BCK_RB_RSLIP_e=0x3C,
    dRes_INDEX_E_RDB_BCK_RB_RSTART_e=0x3D,
    dRes_INDEX_E_RDB_BCK_RB_RSTARTLOOP_e=0x3E,
    dRes_INDEX_E_RDB_BCK_RB_RSTEP_e=0x3F,
    dRes_INDEX_E_RDB_BCK_RB_RUN_e=0x40,
    dRes_INDEX_E_RDB_BCK_RB_RWAIT_e=0x41,
    dRes_INDEX_E_RDB_BCK_RB_RWAIT02_e=0x42,
    dRes_INDEX_E_RDB_BCK_RB_RWALK_e=0x43,
    dRes_INDEX_E_RDB_BCK_RB_STEP_e=0x44,
    dRes_INDEX_E_RDB_BCK_RB_WAIT01_e=0x45,
    dRes_INDEX_E_RDB_BCK_RB_WALK_e=0x46,
    /* BMDR */
    dRes_INDEX_E_RDB_BMD_ARML2_ARMOR_e=0x49,
    dRes_INDEX_E_RDB_BMD_ARML_ARMOR_e=0x4A,
    dRes_INDEX_E_RDB_BMD_ARMR2_ARMOR_e=0x4B,
    dRes_INDEX_E_RDB_BMD_ARMR_ARMOR_e=0x4C,
    dRes_INDEX_E_RDB_BMD_FACE_ARMOR_e=0x4D,
    dRes_INDEX_E_RDB_BMD_HEAD_ARMOR_e=0x4E,
    dRes_INDEX_E_RDB_BMD_LEGL_ARMOR_e=0x4F,
    dRes_INDEX_E_RDB_BMD_LEGR_ARMOR_e=0x50,
    dRes_INDEX_E_RDB_BMD_MUNE2_ARMOR_e=0x51,
    dRes_INDEX_E_RDB_BMD_MUNE_ARMOR_e=0x52,
    dRes_INDEX_E_RDB_BMD_RB_e=0x53,
    dRes_INDEX_E_RDB_BMD_RB_HORN_e=0x54,
    dRes_INDEX_E_RDB_BMD_RB_ONO_e=0x55,
    dRes_INDEX_E_RDB_BMD_RB_SHIELDL_e=0x56,
    dRes_INDEX_E_RDB_BMD_RB_SHIELDR_e=0x57,
    dRes_INDEX_E_RDB_BMD_SENA2_ARMOR_e=0x58,
    dRes_INDEX_E_RDB_BMD_SENA_ARMOR_e=0x59,
    dRes_INDEX_E_RDB_BMD_SHOULDERL_ARMOR_e=0x5A,
    dRes_INDEX_E_RDB_BMD_SHOULDERR_ARMOR_e=0x5B,
};

enum dRes_ID_E_RDB {
    /* BCK  */
    dRes_ID_E_RDB_BCK_HORN_RPLAY_RUN_e=0x4,
    dRes_ID_E_RDB_BCK_HORN_RPLAY_STOP_e=0x5,
    dRes_ID_E_RDB_BCK_HORN_RPLAY_STOP2_e=0x6,
    dRes_ID_E_RDB_BCK_RB_ATTACK01_e=0x7,
    dRes_ID_E_RDB_BCK_RB_ATTACK02_e=0x8,
    dRes_ID_E_RDB_BCK_RB_ATTACK03_END_e=0x9,
    dRes_ID_E_RDB_BCK_RB_ATTACK03_SPIN_e=0xA,
    dRes_ID_E_RDB_BCK_RB_ATTACK03_START_e=0xB,
    dRes_ID_E_RDB_BCK_RB_DAMAGEBL_e=0xC,
    dRes_ID_E_RDB_BCK_RB_DAMAGEBR_e=0xD,
    dRes_ID_E_RDB_BCK_RB_DAMAGEF_e=0xE,
    dRes_ID_E_RDB_BCK_RB_DAMAGEFL_e=0xF,
    dRes_ID_E_RDB_BCK_RB_DAMAGEFR_e=0x10,
    dRes_ID_E_RDB_BCK_RB_DOWN_e=0x11,
    dRes_ID_E_RDB_BCK_RB_DOWN_RETURN_e=0x12,
    dRes_ID_E_RDB_BCK_RB_DOWN_WAIT_e=0x13,
    dRes_ID_E_RDB_BCK_RB_ED_DEMO_DOWN_e=0x14,
    dRes_ID_E_RDB_BCK_RB_ED_DEMO_DOWNUP_e=0x15,
    dRes_ID_E_RDB_BCK_RB_ED_DEMO_DOWNWAIT_e=0x16,
    dRes_ID_E_RDB_BCK_RB_ED_DEMO_DOWNWALK_e=0x17,
    dRes_ID_E_RDB_BCK_RB_FALL_e=0x18,
    dRes_ID_E_RDB_BCK_RB_GUARD_e=0x19,
    dRes_ID_E_RDB_BCK_RB_LV9_END01_e=0x1A,
    dRes_ID_E_RDB_BCK_RB_LV9_END02_e=0x1B,
    dRes_ID_E_RDB_BCK_RB_LV9_END03_e=0x1C,
    dRes_ID_E_RDB_BCK_RB_LV9_OP01_e=0x1D,
    dRes_ID_E_RDB_BCK_RB_LV9_OP02_e=0x1E,
    dRes_ID_E_RDB_BCK_RB_OP_DEMO_SWING_e=0x1F,
    dRes_ID_E_RDB_BCK_RB_PUSH_e=0x20,
    dRes_ID_E_RDB_BCK_RB_RCOMEON_e=0x21,
    dRes_ID_E_RDB_BCK_RB_RDAMAGE01_e=0x22,
    dRes_ID_E_RDB_BCK_RB_RDAMAGE02_e=0x23,
    dRes_ID_E_RDB_BCK_RB_RDAMAGEB_e=0x24,
    dRes_ID_E_RDB_BCK_RB_RDAMAGEL_e=0x25,
    dRes_ID_E_RDB_BCK_RB_RDAMAGER_e=0x26,
    dRes_ID_E_RDB_BCK_RB_RDEAD_e=0x27,
    dRes_ID_E_RDB_BCK_RB_RDEAD2_DAMAGE_e=0x28,
    dRes_ID_E_RDB_BCK_RB_RDEAD2_FALL_e=0x29,
    dRes_ID_E_RDB_BCK_RB_RDEAD2_RUN_e=0x2A,
    dRes_ID_E_RDB_BCK_RB_RDOWNB_e=0x2B,
    dRes_ID_E_RDB_BCK_RB_RDOWNB_RUN_e=0x2C,
    dRes_ID_E_RDB_BCK_RB_RDOWNB_UP_e=0x2D,
    dRes_ID_E_RDB_BCK_RB_RGUARD_F_e=0x2E,
    dRes_ID_E_RDB_BCK_RB_RGUARD_L_e=0x2F,
    dRes_ID_E_RDB_BCK_RB_RGUARD_R_e=0x30,
    dRes_ID_E_RDB_BCK_RB_RJUMP_A_e=0x31,
    dRes_ID_E_RDB_BCK_RB_RJUMP_B_e=0x32,
    dRes_ID_E_RDB_BCK_RB_RJUMP_C_e=0x33,
    dRes_ID_E_RDB_BCK_RB_RNEIGH_e=0x34,
    dRes_ID_E_RDB_BCK_RB_ROP_DEMO2_EXCITE_e=0x35,
    dRes_ID_E_RDB_BCK_RB_ROP_DEMO2_WAIT_e=0x36,
    dRes_ID_E_RDB_BCK_RB_RPLAY_RUNL_e=0x37,
    dRes_ID_E_RDB_BCK_RB_RPLAY_RUNR_e=0x38,
    dRes_ID_E_RDB_BCK_RB_RPLAY_STOP_e=0x39,
    dRes_ID_E_RDB_BCK_RB_RPLAY_STOP2_e=0x3A,
    dRes_ID_E_RDB_BCK_RB_RRUN_e=0x3B,
    dRes_ID_E_RDB_BCK_RB_RSLIP_e=0x3C,
    dRes_ID_E_RDB_BCK_RB_RSTART_e=0x3D,
    dRes_ID_E_RDB_BCK_RB_RSTARTLOOP_e=0x3E,
    dRes_ID_E_RDB_BCK_RB_RSTEP_e=0x3F,
    dRes_ID_E_RDB_BCK_RB_RUN_e=0x40,
    dRes_ID_E_RDB_BCK_RB_RWAIT_e=0x41,
    dRes_ID_E_RDB_BCK_RB_RWAIT02_e=0x42,
    dRes_ID_E_RDB_BCK_RB_RWALK_e=0x43,
    dRes_ID_E_RDB_BCK_RB_STEP_e=0x44,
    dRes_ID_E_RDB_BCK_RB_WAIT01_e=0x45,
    dRes_ID_E_RDB_BCK_RB_WALK_e=0x46,
    /* BMDR */
    dRes_ID_E_RDB_BMD_ARML2_ARMOR_e=0x49,
    dRes_ID_E_RDB_BMD_ARML_ARMOR_e=0x4A,
    dRes_ID_E_RDB_BMD_ARMR2_ARMOR_e=0x4B,
    dRes_ID_E_RDB_BMD_ARMR_ARMOR_e=0x4C,
    dRes_ID_E_RDB_BMD_FACE_ARMOR_e=0x4D,
    dRes_ID_E_RDB_BMD_HEAD_ARMOR_e=0x4E,
    dRes_ID_E_RDB_BMD_LEGL_ARMOR_e=0x4F,
    dRes_ID_E_RDB_BMD_LEGR_ARMOR_e=0x50,
    dRes_ID_E_RDB_BMD_MUNE2_ARMOR_e=0x51,
    dRes_ID_E_RDB_BMD_MUNE_ARMOR_e=0x52,
    dRes_ID_E_RDB_BMD_RB_e=0x53,
    dRes_ID_E_RDB_BMD_RB_HORN_e=0x54,
    dRes_ID_E_RDB_BMD_RB_ONO_e=0x55,
    dRes_ID_E_RDB_BMD_RB_SHIELDL_e=0x56,
    dRes_ID_E_RDB_BMD_RB_SHIELDR_e=0x57,
    dRes_ID_E_RDB_BMD_SENA2_ARMOR_e=0x58,
    dRes_ID_E_RDB_BMD_SENA_ARMOR_e=0x59,
    dRes_ID_E_RDB_BMD_SHOULDERL_ARMOR_e=0x5A,
    dRes_ID_E_RDB_BMD_SHOULDERR_ARMOR_e=0x5B,
};

enum ARML2_ARMOR_JNT {
    ARML2_ARMOR_JNT_ARML2_ARMOR1_e=0x0,
};

enum ARML_ARMOR_JNT {
    ARML_ARMOR_JNT_ARML_ARMOR_e=0x0,
};

enum ARMR2_ARMOR_JNT {
    ARMR2_ARMOR_JNT_ARMR2_ARMOR_e=0x0,
};

enum ARMR_ARMOR_JNT {
    ARMR_ARMOR_JNT_ARMR_ARMOR_e=0x0,
};

enum FACE_ARMOR_JNT {
    FACE_ARMOR_JNT_FACE_ARMOR_e=0x0,
};

enum HEAD_ARMOR_JNT {
    HEAD_ARMOR_JNT_HEAD_ARMOR_e=0x0,
};

enum LEGL_ARMOR_JNT {
    LEGL_ARMOR_JNT_LEGL_ARMOR_e=0x0,
};

enum LEGR_ARMOR_JNT {
    LEGR_ARMOR_JNT_LEGR_ARMOR_e=0x0,
};

enum MUNE2_ARMOR_JNT {
    MUNE2_ARMOR_JNT_MUNE_ARMOR2_e=0x0,
};

enum MUNE_ARMOR_JNT {
    MUNE_ARMOR_JNT_MUNE_ARMOR_e=0x0,
};

enum RB_JNT {
    RB_JNT_CENTER_e=0x0,
    RB_JNT_BACKBONE1_e=0x1,
    RB_JNT_BACKBONE2_e=0x2,
    RB_JNT_KAZARI1_e=0x3,
    RB_JNT_KAZARI2_e=0x4,
    RB_JNT_NECK_e=0x5,
    RB_JNT_HEAD_e=0x6,
    RB_JNT_AGOHIMOL_e=0x7,
    RB_JNT_AGOHIMOR_e=0x8,
    RB_JNT_JAW_e=0x9,
    RB_JNT_KOUKAKU_e=0xA,
    RB_JNT_MIKEN_e=0xB,
    RB_JNT_SHOULDERL_e=0xC,
    RB_JNT_ARML1_e=0xD,
    RB_JNT_ARML2_e=0xE,
    RB_JNT_HANDL_e=0xF,
    RB_JNT_FINGERL_e=0x10,
    RB_JNT_SHOULDERR_e=0x11,
    RB_JNT_ARMR1_e=0x12,
    RB_JNT_ARMR2_e=0x13,
    RB_JNT_HANDR_e=0x14,
    RB_JNT_FINGERR_e=0x15,
    RB_JNT_WAIST_e=0x16,
    RB_JNT_KOSHIMINO1_e=0x17,
    RB_JNT_KOSHIMINO2_e=0x18,
    RB_JNT_LEGL1_e=0x19,
    RB_JNT_LEGL2_e=0x1A,
    RB_JNT_FOOTL1_e=0x1B,
    RB_JNT_FOOTL2_e=0x1C,
    RB_JNT_LEGR1_e=0x1D,
    RB_JNT_LEGR2_e=0x1E,
    RB_JNT_FOOTR1_e=0x1F,
    RB_JNT_FOOTR2_e=0x20,
};

enum RB_HORN_JNT {
    RB_HORN_JNT_HORN_LOC_e=0x0,
    RB_HORN_JNT_HORN_MODEL_e=0x1,
};

enum RB_ONO_JNT {
    RB_ONO_JNT_RB_ONO_e=0x0,
};

enum RB_SHIELDL_JNT {
    RB_SHIELDL_JNT_RD_SHIELDL_e=0x0,
};

enum RB_SHIELDR_JNT {
    RB_SHIELDR_JNT_RD_SHIELDR_e=0x0,
};

enum SENA2_ARMOR_JNT {
    SENA2_ARMOR_JNT_SENA_ARMOR2_e=0x0,
};

enum SENA_ARMOR_JNT {
    SENA_ARMOR_JNT_SENA_ARMOR_e=0x0,
};

enum SHOULDERL_ARMOR_JNT {
    SHOULDERL_ARMOR_JNT_SHOULDERL_ARMOR2_e=0x0,
};

enum SHOULDERR_ARMOR_JNT {
    SHOULDERR_ARMOR_JNT_SHOULDERR_ARMOR2_e=0x0,
};

#endif /* !RES_E_RDB_H */