#ifndef RES_NPC_LF_H
#define RES_NPC_LF_H

enum dRes_INDEX_NPC_LF {
    /* BMDR */
    dRes_INDEX_NPC_LF_BMD_LF2_e=0x3,
};

enum dRes_ID_NPC_LF {
    /* BMDR */
    dRes_ID_NPC_LF_BMD_LF2_e=0x3,
};

enum LF2_JNT {
    LF2_JNT_WORLD_ROOT_e=0x0,
    LF2_JNT_BACKBONE1_e=0x1,
    LF2_JNT_BACKBONE2_e=0x2,
    LF2_JNT_TAIL_e=0x3,
    LF2_JNT_HEAD_e=0x4,
};

#endif /* !RES_NPC_LF_H */