implement custom item text

This commit is contained in:
gymnast86
2026-05-07 23:17:58 -07:00
parent 870bd6476c
commit 0014be0e82
14 changed files with 1047 additions and 208 deletions
+8
View File
@@ -7,6 +7,10 @@
#include "JSystem/JMessage/control.h"
#if TARGET_PC
#include "dusk/randomizer/game/messages.hpp"
#endif
JMessage::TControl::TControl()
: pSequenceProcessor_(NULL),
pRenderingProcessor_(NULL),
@@ -90,6 +94,10 @@ bool JMessage::TControl::setMessageCode_inSequence_(JMessage::TProcessor const*
JUT_ASSERT(155, pResourceCache_!=NULL);
pMessageText_begin_ = pResourceCache_->getMessageText_messageEntry(pEntry_);
#if TARGET_PC
// Feels kinda hacky to have to hijack this deep into JSystem, but works for now
HandleTextOverrides(this, pProcessor, uMessageGroupID_, uMessageID_);
#endif
pMessageText_current_ = pMessageText_begin_;
oStack_renderingProcessor_.clear();
return true;