Alter every file that contains static void setMidnaBindEffect to link f_op_actor_enemy.h; this will improve percentage progress slightly and help out with rodata matching too. Also, some slight cleanup of d_a_e_ym (#2302)

This commit is contained in:
YunataSavior
2025-02-13 17:20:55 -08:00
committed by GitHub
parent 6e94efaefb
commit 036b67cb7e
52 changed files with 117 additions and 6178 deletions
+2 -115
View File
@@ -6,6 +6,8 @@
#include "d/actor/d_a_e_sm2.h"
#include "d/d_cc_d.h"
#include "dol2asm.h"
UNK_REL_DATA;
#include "f_op/f_op_actor_enemy.h"
//
// Forward References:
@@ -56,7 +58,6 @@ extern "C" static void func_8079D0F0();
extern "C" static void func_8079D0F8();
extern "C" static void func_8079D100();
extern "C" static void func_8079D108();
extern "C" static void setMidnaBindEffect__FP13fopEn_enemy_cP15Z2CreatureEnemyP4cXyzP4cXyz();
extern "C" void __dt__5csXyzFv();
extern "C" void __dt__4cXyzFv();
extern "C" extern char const* const d_a_e_sm2__stringBase0;
@@ -190,11 +191,9 @@ extern "C" extern void* __vt__12cCcD_SphAttr[25];
extern "C" extern void* __vt__14cCcD_ShapeAttr[22];
extern "C" extern void* __vt__9cCcD_Stts[8];
extern "C" u8 now__14mDoMtx_stack_c[48];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" u8 mSimpleTexObj__21dDlst_shadowControl_c[32];
extern "C" extern u8 g_Counter[12 + 4 /* padding */];
extern "C" u8 sincosTable___5JMath[65536];
extern "C" extern void* calc_mtx[1 + 1 /* padding */];
extern "C" f32 mGroundY__11fopAcM_gc_c;
extern "C" u8 m_midnaActor__9daPy_py_c[4];
extern "C" void __register_global_object();
@@ -204,56 +203,6 @@ extern "C" void __register_global_object();
//
/* ############################################################################################## */
/* 8079D734-8079D740 000000 000C+00 5/5 0/0 0/0 .data cNullVec__6Z2Calc */
SECTION_DATA static u8 cNullVec__6Z2Calc[12] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/* 8079D740-8079D754 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
#pragma push
#pragma force_active on
SECTION_DATA static u32 lit_1787[1 + 4 /* padding */] = {
0x02000201,
/* padding */
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
};
#pragma pop
/* 8079D754-8079D75C 000020 0008+00 0/1 0/0 0/0 .data e_prim$3669 */
#pragma push
#pragma force_active on
SECTION_DATA static u8 e_prim[8] = {
0xFF, 0x78, 0x00, 0x00, 0xFF, 0x64, 0x78, 0x00,
};
#pragma pop
/* 8079D75C-8079D764 000028 0008+00 0/1 0/0 0/0 .data e_env$3670 */
#pragma push
#pragma force_active on
SECTION_DATA static u8 e_env[8] = {
0x5A, 0x2D, 0x2D, 0x00, 0x3C, 0x1E, 0x1E, 0x00,
};
#pragma pop
/* 8079D764-8079D76C 000030 0006+02 0/1 0/0 0/0 .data eff_id$3678 */
#pragma push
#pragma force_active on
SECTION_DATA static u8 eff_id[6 + 2 /* padding */] = {
0x02,
0x9D,
0x02,
0x9E,
0x02,
0x9F,
/* padding */
0x00,
0x00,
};
#pragma pop
/* 8079D76C-8079D780 000038 0014+00 1/1 0/0 0/0 .data sc_d$4052 */
SECTION_DATA static u8 sc_d[20] = {
0x3E, 0x80, 0x00, 0x00, 0x3E, 0xC0, 0x00, 0x00, 0x3F, 0x00,
@@ -727,61 +676,6 @@ static void nodeCallBack(J3DJoint* param_0, int param_1) {
}
/* ############################################################################################## */
/* 8079D5B0-8079D5B4 000000 0004+00 17/17 0/0 0/0 .rodata @3790 */
SECTION_RODATA static f32 const lit_3790 = 100.0f;
COMPILER_STRIP_GATE(0x8079D5B0, &lit_3790);
/* 8079D5B4-8079D5B8 000004 0004+00 1/11 0/0 0/0 .rodata @3791 */
SECTION_RODATA static u8 const lit_3791[4] = {
0x00,
0x00,
0x00,
0x00,
};
COMPILER_STRIP_GATE(0x8079D5B4, &lit_3791);
/* 8079D5B8-8079D5C0 000008 0004+04 3/14 0/0 0/0 .rodata @3792 */
SECTION_RODATA static f32 const lit_3792[1 + 1 /* padding */] = {
1.0f,
/* padding */
0.0f,
};
COMPILER_STRIP_GATE(0x8079D5B8, &lit_3792);
/* 8079D5C0-8079D5C8 000010 0008+00 0/2 0/0 0/0 .rodata @3793 */
#pragma push
#pragma force_active on
SECTION_RODATA static u8 const lit_3793[8] = {
0x3F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
COMPILER_STRIP_GATE(0x8079D5C0, &lit_3793);
#pragma pop
/* 8079D5C8-8079D5D0 000018 0008+00 0/2 0/0 0/0 .rodata @3794 */
#pragma push
#pragma force_active on
SECTION_RODATA static u8 const lit_3794[8] = {
0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
COMPILER_STRIP_GATE(0x8079D5C8, &lit_3794);
#pragma pop
/* 8079D5D0-8079D5D8 000020 0008+00 0/3 0/0 0/0 .rodata @3795 */
#pragma push
#pragma force_active on
SECTION_RODATA static u8 const lit_3795[8] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
COMPILER_STRIP_GATE(0x8079D5D0, &lit_3795);
#pragma pop
/* 8079D5D8-8079D5DC 000028 0004+00 0/5 0/0 0/0 .rodata @3796 */
#pragma push
#pragma force_active on
SECTION_RODATA static f32 const lit_3796 = 1.0f / 100.0f;
COMPILER_STRIP_GATE(0x8079D5D8, &lit_3796);
#pragma pop
/* 8079D5DC-8079D5E0 00002C 0004+00 0/1 0/0 0/0 .rodata @4040 */
#pragma push
#pragma force_active on
@@ -1726,13 +1620,6 @@ static void func_8079D108() {
// NONMATCHING
}
/* 8079D110-8079D524 0046B0 0414+00 1/1 0/0 0/0 .text
* setMidnaBindEffect__FP13fopEn_enemy_cP15Z2CreatureEnemyP4cXyzP4cXyz */
static void setMidnaBindEffect(fopEn_enemy_c* param_0, Z2CreatureEnemy* param_1, cXyz* param_2,
cXyz* param_3) {
// NONMATCHING
}
/* 8079D524-8079D560 004AC4 003C+00 1/1 0/0 0/0 .text __dt__5csXyzFv */
// csXyz::~csXyz() {
extern "C" void __dt__5csXyzFv() {