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Isolate JKRHeap operator overloads
Fixes #25 This isolates the JKRHeap operator new/delete overloads. Every single new/delete site in the code has been replaced with a macro. Sadly for new[] and delete[] we have to keep global operators. The global new[] just allocates into malloc() however, and delete[] goes into free() if it's not in a JKRHeap. So that's fine.
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@@ -1,7 +1,8 @@
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#include "JSystem/JSystem.h" // IWYU pragma: keep
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#include "JSystem/J3DGraphBase/J3DTexture.h"
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#include "JSystem/J3DAssert.h"
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#include "JSystem/J3DGraphBase/J3DTexture.h"
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#include "JSystem/JKernel/JKRHeap.h"
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void J3DTexture::loadGX(u16 idx, GXTexMapID texMapID) const {
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J3D_ASSERT_RANGE(29, idx < mNum);
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@@ -36,7 +37,7 @@ void J3DTexture::entryNum(u16 num) {
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J3D_ASSERT_NONZEROARG(79, num != 0);
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mNum = num;
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mpRes = new ResTIMG[num];
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mpRes = JKR_NEW ResTIMG[num];
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J3D_ASSERT_ALLOCMEM(83, mpRes != NULL);
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for (int i = 0; i < mNum; i++) {
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