Isolate JKRHeap operator overloads

Fixes #25

This isolates the JKRHeap operator new/delete overloads. Every single new/delete site in the code has been replaced with a macro.

Sadly for new[] and delete[] we have to keep global operators. The global new[] just allocates into malloc() however, and delete[] goes into free() if it's not in a JKRHeap. So that's fine.
This commit is contained in:
PJB3005
2026-02-27 23:11:59 +01:00
parent 2204ad0813
commit 038ef4216f
634 changed files with 3451 additions and 3350 deletions
+2 -2
View File
@@ -188,7 +188,7 @@ BOOL daNpcImpal_c::CreateHeap() {
mdlData_p = static_cast<J3DModelData*>(dComIfG_getObjectRes(l_arcNames[0], 26));
JUT_ASSERT(349, 0 != mdlData_p);
u32 reg_r23 = 0x11020284;
mAnm_p = new mDoExt_McaMorfSO(mdlData_p, NULL, NULL, NULL, -1, 1.0f, 0, -1, &mCreatureSound,
mAnm_p = JKR_NEW mDoExt_McaMorfSO(mdlData_p, NULL, NULL, NULL, -1, 1.0f, 0, -1, &mCreatureSound,
0x80000, reg_r23);
if (mAnm_p != NULL && mAnm_p->getModel() == NULL) {
mAnm_p->stopZelAnime();
@@ -204,7 +204,7 @@ BOOL daNpcImpal_c::CreateHeap() {
}
model->setUserArea((uintptr_t)this);
mpMatAnm = new daNpcF_MatAnm_c();
mpMatAnm = JKR_NEW daNpcF_MatAnm_c();
if (mpMatAnm == NULL) {
return FALSE;
}