mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-16 12:24:45 -04:00
d_camera work (#2369)
* bumpCheck matching * checkGroundInfo matching * chaseCamera matching * lockonCamera attempted * talktoCamera matching * subjectCamera, magneCamera matching * colosseumCamera close, plus various fixes * towerCamera attempted * hookshotCamera matching
This commit is contained in:
@@ -536,8 +536,7 @@ static void e_s1_roof(e_s1_class* i_this) {
|
||||
case 1:
|
||||
roof_wait = true;
|
||||
if (i_this->mSwBit != 0xFF) {
|
||||
s32 room_no = dComIfGp_roomControl_getStayNo();
|
||||
if (dComIfGs_isSwitch(i_this->mSwBit, room_no)) {
|
||||
if (dComIfGs_isSwitch(i_this->mSwBit, dComIfGp_roomControl_getStayNo())) {
|
||||
i_this->mMode = 2;
|
||||
}
|
||||
} else if (fopAcM_searchPlayerDistanceXZ(a_this) < i_this->mPrm1 * 100.0f) {
|
||||
|
||||
Reference in New Issue
Block a user