d_camera work (#2369)

* bumpCheck matching

* checkGroundInfo matching

* chaseCamera matching

* lockonCamera attempted

* talktoCamera matching

* subjectCamera, magneCamera matching

* colosseumCamera close, plus various fixes

* towerCamera attempted

* hookshotCamera matching
This commit is contained in:
Caroline Madsen
2025-04-01 22:05:30 -04:00
committed by GitHub
parent 2976066aa6
commit 03fafe3e15
56 changed files with 5623 additions and 2230 deletions
+2 -2
View File
@@ -69,7 +69,7 @@ static void dEnvSe_getNearPathPos(cXyz* param_0, cXyz* param_1, dPath* i_path) {
/* 80182FD8-80183480 17D918 04A8+00 1/1 0/0 0/0 .text
* execute_common__8dEnvSe_cFP18dStage_SoundInfo_cPScUc */
int dEnvSe_c::execute_common(dStage_SoundInfo_c* i_soundInf, s8* param_1, u8 param_2) {
s32 roomNo = dComIfGp_roomControl_getStayNo();
int roomNo = dComIfGp_roomControl_getStayNo();
int path_roomNo = dComIfGp_roomControl_getStayNo();
BOOL var_r25 = false;
@@ -189,7 +189,7 @@ int dEnvSe_c::execute_common(dStage_SoundInfo_c* i_soundInf, s8* param_1, u8 par
/* 80183480-801835A0 17DDC0 0120+00 1/1 0/0 0/0 .text execute__8dEnvSe_cFv */
int dEnvSe_c::execute() {
s32 roomNo = dComIfGp_roomControl_getStayNo();
int roomNo = dComIfGp_roomControl_getStayNo();
dStage_roomDt_c* roomDt_p = dComIfGp_roomControl_getStatusRoomDt(roomNo);
if (roomDt_p == NULL) {