d_camera work (#2369)

* bumpCheck matching

* checkGroundInfo matching

* chaseCamera matching

* lockonCamera attempted

* talktoCamera matching

* subjectCamera, magneCamera matching

* colosseumCamera close, plus various fixes

* towerCamera attempted

* hookshotCamera matching
This commit is contained in:
Caroline Madsen
2025-04-01 22:05:30 -04:00
committed by GitHub
parent 2976066aa6
commit 03fafe3e15
56 changed files with 5623 additions and 2230 deletions
+3 -5
View File
@@ -5402,7 +5402,7 @@ void dKy_ParticleColor_get_base(cXyz* param_0, dKy_tevstr_c* param_1, GXColor* p
J3DLightInfo* sp44;
GXColor sp40;
int sp3C;
s32 sp38;
int sp38;
stage_pure_lightvec_info_class* stage_light_info_p;
int sp30;
@@ -5463,10 +5463,8 @@ void dKy_ParticleColor_get_base(cXyz* param_0, dKy_tevstr_c* param_1, GXColor* p
sp3C = dComIfGp_roomControl_getStatusRoomDt(param_1->room_no)
->getLightVecInfoNum();
} else {
s32 room_no = dComIfGp_roomControl_getStayNo(); // fakematch, fixes instruction order
stage_light_info_p = dComIfGp_roomControl_getStatusRoomDt(room_no)->getLightVecInfo();
room_no = dComIfGp_roomControl_getStayNo(); // fakematch, fixes instruction order
sp3C = dComIfGp_roomControl_getStatusRoomDt(room_no)->getLightVecInfoNum();
stage_light_info_p = dComIfGp_roomControl_getStatusRoomDt(dComIfGp_roomControl_getStayNo())->getLightVecInfo();
sp3C = dComIfGp_roomControl_getStatusRoomDt(dComIfGp_roomControl_getStayNo())->getLightVecInfoNum();
}
f32 var_f27;