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https://github.com/TwilitRealm/dusklight
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fopScn_Draw OK
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@@ -0,0 +1,17 @@
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#ifndef F_F_OP_SCENE_H_
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#define F_F_OP_SCENE_H_
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#include "dolphin/types.h"
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#include "f/f_pc/f_pc_node.h"
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class scene_class {
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public:
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/* 0x000 */ u8 field_0x00;
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/* 0x004 */ u32 field_0x04;
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/* 0x008 */ u8 field_0x08[0x24];
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/* 0x02C */ int* field_0x2C;
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/* 0x030 */ u8 field_0x30[0x17C];
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/* 0x1AC */ nodedraw_method_class* mpNodedrawMtd;
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};
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#endif
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@@ -2,14 +2,7 @@
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#define F_F_OP_SCENE_PAUSE_H_
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#include "dolphin/types.h"
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class scene_class {
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public:
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/* 0x00 */ u8 field_0x00;
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/* 0x04 */ u32 field_0x04;
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/* 0x08 */ u8 field_0x08[0x24];
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/* 0x2C */ int* field_0x2C;
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};
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#include "f/f_op/f_op_scene.h"
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int fopScnPause_Enable(scene_class* pScene);
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int fopScnPause_Disable(scene_class* pScene);
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