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https://github.com/TwilitRealm/dusklight
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Merge branch 'main' of https://github.com/zeldaret/tp
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@@ -174,7 +174,7 @@ public:
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private:
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/* 0x14 */ J3DAnmTransform* mAnm;
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/* 0x18 */ J3DMtxCalc* mpMtxCalc;
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/* 0x18 */ J3DMtxCalcAnimation<J3DMtxCalcAnimationAdaptorDefault<J3DMtxCalcCalcTransformMaya>, J3DMtxCalcJ3DSysInitMaya>* mpMtxCalc;
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}; // Size: 0x1C
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STATIC_ASSERT(sizeof(mDoExt_bckAnm) == 0x1C);
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@@ -250,7 +250,7 @@ public:
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* @param a The source Vec
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* @param b The output Vec
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*/
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static void multVec(const Vec* a, Vec* b) { MTXMultVec(now, a, b); }
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static void multVec(const Vec* a, Vec* b) { PSMTXMultVec(now, a, b); }
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/**
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* Multiplies a given Vec `a` by the `now` Matrix's "Scale-and-Rotate" component and places the result into Vec `b`
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@@ -268,7 +268,7 @@ public:
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* @param count The size of the array
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*/
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static void multVecArray(const Vec* src, Vec* dst, u32 count) {
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MTXMultVecArray(now, src, dst, count);
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PSMTXMultVecArray(now, src, dst, count);
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}
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static void XYZrotS(s16 x, s16 y, s16 z) { mDoMtx_XYZrotS(now, x, y, z); }
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@@ -327,7 +327,7 @@ public:
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*/
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static void ZrotM(s16 z) { mDoMtx_ZrotM(now, z); }
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static void inverse() { MTXInverse(now, now); }
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static void inverse() { PSMTXInverse(now, now); }
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static void inverseTranspose() { mDoMtx_inverseTranspose(now, now); }
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@@ -350,7 +350,7 @@ public:
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}
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static void identity() {
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MTXIdentity(now);
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PSMTXIdentity(now);
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}
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static Mtx now;
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