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fopAcM_Register cleanup (#3047)
* use macro `fopAcM_Register` more consistently * replace fopAcM_RegisterCreateID with version that doesn't create `a_this`
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@@ -1544,10 +1544,8 @@ static int daE_GB_IsDelete(e_gb_class* i_this) {
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}
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static int daE_GB_Delete(e_gb_class* i_this) {
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"Delete -> E_GB(id=%d)\n";
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fopEn_enemy_c* actor = &i_this->actor;
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fpc_ProcID id = fopAcM_GetID(i_this);
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fopAcM_RegisterDeleteID(i_this, "E_GB");
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dComIfG_resDelete(&i_this->phase, "E_gb");
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if (i_this->hioInit != 0) {
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