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fopAcM_Register cleanup (#3047)
* use macro `fopAcM_Register` more consistently * replace fopAcM_RegisterCreateID with version that doesn't create `a_this`
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@@ -2774,7 +2774,7 @@ static int daE_MK_IsDelete(e_mk_class* i_this) {
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static int daE_MK_Delete(e_mk_class* i_this) {
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fopEn_enemy_c* actor = (fopEn_enemy_c*)&i_this->actor;
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fpc_ProcID id = fopAcM_GetID(i_this);
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fopAcM_RegisterDeleteID(i_this, "E_MK");
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dComIfG_resDelete(&i_this->phase, "E_mk");
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if (i_this->hioInit != 0) {
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