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https://github.com/TwilitRealm/dusklight
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unstub map rendering
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@@ -341,7 +341,6 @@ inline u8 twoValueLineInterpolation(u8 param_0, u8 param_1, f32 param_2) {
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}
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void renderingAmap_c::draw() {
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#if REQUIRES_GX_LINES
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f32 tmp = ((f32)(g_Counter.mCounter0 % dMap_HIO_prm_res_dst_s::m_res->field_0x1aa) /
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(f32)dMap_HIO_prm_res_dst_s::m_res->field_0x1aa);
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tmp = tmp;
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@@ -377,7 +376,6 @@ void renderingAmap_c::draw() {
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setAmapPaletteColor(0x2E, temp_r31, temp_r30, temp_r29, temp_r28);
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renderingDAmap_c::draw();
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#endif
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}
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int renderingAmap_c::getDispType() const {
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