d_a_obj_item done (#2150)

* d_a_obj_item 99% done

* item cleanup

* remove asm

* add actor attention dist type enum

* change dist_entry names slightly
This commit is contained in:
TakaRikka
2024-05-07 21:21:07 -07:00
committed by GitHub
parent aa64f1837f
commit 06ba045f1d
96 changed files with 1043 additions and 3805 deletions
+9 -9
View File
@@ -164,15 +164,15 @@ static int fopAc_Create(void* i_this) {
a_this->current = a_this->home;
a_this->eyePos = a_this->home.pos;
a_this->maxFallSpeed = -100.0f;
a_this->attention_info.field_0x0[0] = 1;
a_this->attention_info.field_0x0[1] = 2;
a_this->attention_info.field_0x0[2] = 3;
a_this->attention_info.field_0x0[3] = 5;
a_this->attention_info.field_0x0[4] = 6;
a_this->attention_info.field_0x0[7] = 14;
a_this->attention_info.field_0x0[5] = 15;
a_this->attention_info.field_0x0[6] = 15;
a_this->attention_info.field_0x0[8] = 51;
a_this->attention_info.distances[fopAc_attn_LOCK_e] = 1;
a_this->attention_info.distances[fopAc_attn_TALK_e] = 2;
a_this->attention_info.distances[fopAc_attn_BATTLE_e] = 3;
a_this->attention_info.distances[fopAc_attn_SPEAK_e] = 5;
a_this->attention_info.distances[fopAc_attn_CARRY_e] = 6;
a_this->attention_info.distances[fopAc_attn_ETC_e] = 14;
a_this->attention_info.distances[fopAc_attn_DOOR_e] = 15;
a_this->attention_info.distances[fopAc_attn_JUEL_e] = 15;
a_this->attention_info.distances[fopAc_attn_CHECK_e] = 51;
a_this->attention_info.position = a_this->home.pos;
a_this->attention_info.field_0xa = 30;
dKy_tevstr_init(&a_this->tevStr, a_this->home.roomNo, -1);