some cleanup of f_pc/f_op files (#2254)

* cleanup f_pc files

* cleanup f_op files

* fix a couple f_op_actor_mng functions

* minor JSystem work
This commit is contained in:
TakaRikka
2024-11-29 08:24:26 -08:00
committed by GitHub
parent 6482fe7535
commit 073992df8d
903 changed files with 6835 additions and 6587 deletions
+4 -4
View File
@@ -1434,8 +1434,8 @@ static void demo_camera(b_bq_class* i_this) {
daPy_getPlayerActorClass()->changeOriginalDemo();
i_this->mDemoCamEye = camera0->mLookat.mEye;
i_this->mDemoCamCenter = camera0->mLookat.mCenter;
i_this->mDemoCamEye = camera0->lookat.eye;
i_this->mDemoCamCenter = camera0->lookat.center;
dComIfGp_getEvent().startCheckSkipEdge(i_this);
// fallthrough
@@ -2693,7 +2693,7 @@ extern actor_process_profile_definition g_profile_B_BQ = {
7,
fpcPi_CURRENT_e,
PROC_B_BQ,
&g_fpcLf_Method.mBase,
&g_fpcLf_Method.base,
sizeof(b_bq_class),
0,
0,
@@ -2703,4 +2703,4 @@ extern actor_process_profile_definition g_profile_B_BQ = {
0x44000,
fopAc_ENEMY_e,
fopAc_CULLBOX_CUSTOM_e,
};
};