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https://github.com/TwilitRealm/dusklight
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some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
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@@ -1434,8 +1434,8 @@ static void demo_camera(b_bq_class* i_this) {
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daPy_getPlayerActorClass()->changeOriginalDemo();
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i_this->mDemoCamEye = camera0->mLookat.mEye;
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i_this->mDemoCamCenter = camera0->mLookat.mCenter;
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i_this->mDemoCamEye = camera0->lookat.eye;
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i_this->mDemoCamCenter = camera0->lookat.center;
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dComIfGp_getEvent().startCheckSkipEdge(i_this);
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// fallthrough
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@@ -2693,7 +2693,7 @@ extern actor_process_profile_definition g_profile_B_BQ = {
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7,
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fpcPi_CURRENT_e,
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PROC_B_BQ,
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&g_fpcLf_Method.mBase,
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&g_fpcLf_Method.base,
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sizeof(b_bq_class),
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0,
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0,
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@@ -2703,4 +2703,4 @@ extern actor_process_profile_definition g_profile_B_BQ = {
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0x44000,
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fopAc_ENEMY_e,
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fopAc_CULLBOX_CUSTOM_e,
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};
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};
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