mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-17 04:31:37 -04:00
some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
This commit is contained in:
@@ -1345,10 +1345,10 @@ void daB_DS_c::setYoMessage(int i_msgIdx) {
|
||||
/* 805CDA44-805CDAC0 002904 007C+00 1/1 0/0 0/0 .text doYoMessage__8daB_DS_cFv */
|
||||
bool daB_DS_c::doYoMessage() {
|
||||
if (mpMsg != NULL) {
|
||||
if (mpMsg->mMode == 0xE) {
|
||||
mpMsg->mMode = 0x10;
|
||||
} else if (mpMsg->mMode == 0x12) {
|
||||
mpMsg->mMode = 0x13;
|
||||
if (mpMsg->mode == 0xE) {
|
||||
mpMsg->mode = 0x10;
|
||||
} else if (mpMsg->mode == 0x12) {
|
||||
mpMsg->mode = 0x13;
|
||||
mMsgPcID = 0xFFFFFFFF;
|
||||
return true;
|
||||
}
|
||||
@@ -3182,8 +3182,8 @@ bool daB_DS_c::mChkScreenIn() {
|
||||
camera_class* camera = dComIfGp_getCamera(0);
|
||||
cXyz vec1, vec2;
|
||||
|
||||
vec2 = camera->mLookat.mEye - camera->mLookat.mCenter;
|
||||
vec1 = camera->mLookat.mEye - current.pos;
|
||||
vec2 = camera->lookat.eye - camera->lookat.center;
|
||||
vec1 = camera->lookat.eye - current.pos;
|
||||
return abs((s16)(vec1.atan2sX_Z() - vec2.atan2sX_Z())) < 0x3000;
|
||||
}
|
||||
|
||||
@@ -6119,7 +6119,7 @@ extern actor_process_profile_definition g_profile_B_DS = {
|
||||
4,
|
||||
fpcPi_CURRENT_e,
|
||||
PROC_B_DS,
|
||||
&g_fpcLf_Method.mBase,
|
||||
&g_fpcLf_Method.base,
|
||||
sizeof(daB_DS_c),
|
||||
0,
|
||||
0,
|
||||
|
||||
Reference in New Issue
Block a user