mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-04 11:19:58 -04:00
some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
This commit is contained in:
@@ -317,8 +317,8 @@ void daObjCHO_c::Z_BufferChk() {
|
||||
dComIfGd_peekZ(vec2.x, vec2.y, &mBufferZ);
|
||||
}
|
||||
|
||||
f32 near = dComIfGd_getView()->mNear;
|
||||
f32 far = dComIfGd_getView()->mFar;
|
||||
f32 near = dComIfGd_getView()->near;
|
||||
f32 far = dComIfGd_getView()->far;
|
||||
mDoLib_pos2camera(&vec1, &vec2);
|
||||
vec2.z += 50.0f;
|
||||
if (vec2.z > 0.0f) {
|
||||
@@ -639,7 +639,7 @@ extern actor_process_profile_definition g_profile_Obj_Cho = {
|
||||
7,
|
||||
fpcPi_CURRENT_e,
|
||||
PROC_Obj_Cho,
|
||||
&g_fpcLf_Method.mBase,
|
||||
&g_fpcLf_Method.base,
|
||||
sizeof(daObjCHO_c),
|
||||
0,
|
||||
0,
|
||||
@@ -649,4 +649,4 @@ extern actor_process_profile_definition g_profile_Obj_Cho = {
|
||||
0xC0120,
|
||||
fopAc_ENV_e,
|
||||
fopAc_CULLBOX_CUSTOM_e,
|
||||
};
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user