mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-24 15:43:13 -04:00
some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
This commit is contained in:
@@ -655,7 +655,7 @@ int daObjIceBlk_c::checkWallPre(s16 i_angle) {
|
||||
|
||||
int var_r29 = -1;
|
||||
|
||||
linchk.SetActorPid(mBase.mBsPcId);
|
||||
linchk.SetActorPid(base.id);
|
||||
|
||||
mDoMtx_stack_c::YrotS(i_angle);
|
||||
mDoMtx_stack_c::multVec(&cXyz::BaseZ, &spBC);
|
||||
@@ -691,7 +691,7 @@ int daObjIceBlk_c::checkBgHit() {
|
||||
|
||||
int var_r29 = -1;
|
||||
|
||||
mGndChk.SetActorPid(mBase.mBsPcId);
|
||||
mGndChk.SetActorPid(base.id);
|
||||
|
||||
for (int i = 0; i < 5; i++) {
|
||||
static const Vec l_check_offsetXZ[] = {
|
||||
@@ -758,7 +758,7 @@ BOOL daObjIceBlk_c::checkFall() {
|
||||
cXyz end;
|
||||
|
||||
dBgS_ObjLinChk linchk;
|
||||
linchk.SetActorPid(mBase.mBsPcId);
|
||||
linchk.SetActorPid(base.id);
|
||||
|
||||
for (int i = 0; i < 5; i++) {
|
||||
static const Vec l_check_offsetXZ[] = {
|
||||
@@ -912,7 +912,7 @@ extern actor_process_profile_definition g_profile_Obj_IceBlock = {
|
||||
3, // mListID
|
||||
fpcPi_CURRENT_e, // mListPrio
|
||||
PROC_Obj_IceBlock, // mProcName
|
||||
&g_fpcLf_Method.mBase, // sub_method
|
||||
&g_fpcLf_Method.base, // sub_method
|
||||
sizeof(daObjIceBlk_c), // mSize
|
||||
0, // mSizeOther
|
||||
0, // mParameters
|
||||
@@ -922,4 +922,4 @@ extern actor_process_profile_definition g_profile_Obj_IceBlock = {
|
||||
0x00040500, // mStatus
|
||||
fopAc_ACTOR_e, // mActorType
|
||||
fopAc_CULLBOX_CUSTOM_e, // cullType
|
||||
};
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user