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https://github.com/TwilitRealm/dusklight
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some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
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@@ -202,7 +202,7 @@ int daObjLadder::Act_c::Create() {
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mDoMtx_stack_c::multVecZero(&gndVec);
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mDoMtx_stack_c::pop();
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mGndChk.SetPos(&gndVec);
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mGndChk.SetActorPid(mBase.mBsPcId);
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mGndChk.SetActorPid(base.id);
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mHeight = dComIfG_Bgsp().GroundCross(&mGndChk);
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mInDemo = false;
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mEventIdx = dComIfGp_getEventManager().getEventIdx(this, prm_get_evId());
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@@ -458,7 +458,7 @@ extern actor_process_profile_definition g_profile_Obj_Ladder = {
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3, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_Obj_Ladder, // mProcName
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&g_fpcLf_Method.mBase, // sub_method
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&g_fpcLf_Method.base, // sub_method
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sizeof(daObjLadder::Act_c), // mSize
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0, // mSizeOther
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0, // mParameters
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