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https://github.com/TwilitRealm/dusklight
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some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
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@@ -129,7 +129,7 @@ void daObjL4DigSand_c::mode_wait() {
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*/
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void daObjL4DigSand_c::mode_init_dig() {
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dBgS_ObjGndChk gndchk;
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gndchk.SetActorPid(mBase.mBsPcId);
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gndchk.SetActorPid(base.id);
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gndchk.SetPos(¤t.pos);
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f32 gnd_y = dComIfG_Bgsp().GroundCross(&gndchk);
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@@ -229,7 +229,7 @@ extern actor_process_profile_definition g_profile_Obj_Lv4DigSand = {
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3, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_Obj_Lv4DigSand, // mProcName
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&g_fpcLf_Method.mBase, // sub_method
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&g_fpcLf_Method.base, // sub_method
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sizeof(daObjL4DigSand_c), // mSize
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0, // mSizeOther
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0, // mParameters
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