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https://github.com/TwilitRealm/dusklight
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some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
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+11
-11
@@ -38,12 +38,12 @@ s32 fpcM_Delete(void* i_proc) {
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}
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/* 80022138-80022158 0020+00 s=0 e=6 z=43 None .text fpcM_IsCreating__FUi */
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BOOL fpcM_IsCreating(fpc_ProcID pID) {
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return fpcCt_IsCreatingByID(pID);
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BOOL fpcM_IsCreating(fpc_ProcID i_id) {
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return fpcCt_IsCreatingByID(i_id);
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}
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/* 80022158-800222B8 0160+00 s=0 e=1 z=0 None .text fpcM_Management__FPFv_vPFv_v */
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void fpcM_Management(fpcM_ManagementFunc i_mngFunc1, fpcM_ManagementFunc i_mngFunc2) {
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void fpcM_Management(fpcM_ManagementFunc i_preExecuteFn, fpcM_ManagementFunc i_postExecuteFn) {
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MtxInit();
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dComIfGd_peekZdata();
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@@ -68,15 +68,15 @@ void fpcM_Management(fpcM_ManagementFunc i_mngFunc1, fpcM_ManagementFunc i_mngFu
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fpcPi_Handler();
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fpcCt_Handler();
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if (i_mngFunc1 != NULL) {
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i_mngFunc1();
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if (i_preExecuteFn != NULL) {
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i_preExecuteFn();
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}
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fpcEx_Handler((fpcLnIt_QueueFunc)fpcM_Execute);
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fpcDw_Handler((fpcDw_HandlerFuncFunc)fpcM_DrawIterater, (fpcDw_HandlerFunc)fpcM_Draw);
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if (i_mngFunc2 != NULL) {
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i_mngFunc2();
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if (i_postExecuteFn != NULL) {
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i_postExecuteFn();
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}
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dComIfGp_drawSimpleModel();
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@@ -99,10 +99,10 @@ void fpcM_Init() {
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}
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/* 800222F4-80022348 0054+00 s=0 e=3 z=0 None .text fpcM_FastCreate__FsPFPv_iPvPv */
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base_process_class* fpcM_FastCreate(s16 i_procTypeID, FastCreateReqFunc i_createReqFunc,
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void* i_createData, void* i_data) {
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return fpcFCtRq_Request(fpcLy_CurrentLayer(), i_procTypeID, (fstCreateFunc)i_createReqFunc,
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i_createData, i_data);
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base_process_class* fpcM_FastCreate(s16 i_procname, FastCreateReqFunc i_createReqFunc,
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void* i_createData, void* i_append) {
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return fpcFCtRq_Request(fpcLy_CurrentLayer(), i_procname, (fstCreateFunc)i_createReqFunc,
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i_createData, i_append);
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}
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/* 80022348-8002236C 0024+00 s=0 e=1 z=0 None .text fpcM_IsPause__FPvUc */
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