match debug for D_menu_fmap2_d (#2925)

* menu_fmap2d debug progress

* match debug for d_menu_fmap2D

* fix broken function

* fix weird shield mismatch

* fix other shield mismatch

* fix suggestions

* fix func for wii version

* match func for all versions

* remove cast from saveBitLabels
This commit is contained in:
roeming
2025-12-07 20:09:47 -05:00
committed by GitHub
parent e82c27fd00
commit 07a4e6b052
28 changed files with 607 additions and 388 deletions
+2 -2
View File
@@ -83,7 +83,7 @@ static int daObj_Ihasi_Execute(obj_ihasi_class* i_this) {
dComIfG_Bgsp().Release(i_this->mpBgW);
i_this->mpBgW = NULL;
/* dSv_event_flag_c::M_050 - Main Event - Eldin Bridge disappears */
dComIfGs_onEventBit((u16)dSv_event_flag_c::saveBitLabels[0x53]);
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[0x53]);
}
action(i_this);
@@ -162,7 +162,7 @@ static int daObj_Ihasi_Create(fopAc_ac_c* i_actor) {
csXyz angle;
/* dSv_event_flag_c::M_050 - Main Event - Eldin Bridge disappears */
if (dComIfGs_isEventBit((u16)dSv_event_flag_c::saveBitLabels[0x53])) {
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[0x53])) {
angle.set(0x0, -0x8000, 0x0);
pos.set(34750.0f, -300.0f, -44000.0f);