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Big cast cleanup (#3076)
* Big cast cleanup * fix for name conflict * rename header * rename cast macros * fix rename mistake --------- Co-authored-by: roeming <roeming@users.noreply.github.com>
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@@ -1290,13 +1290,13 @@ void daKago_c::executeStagger() {
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if (field_0x744 == 1) {
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shape_angle.z = 0x3000;
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current.angle.y += (s16)-0x2000;
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ANGLE_ADD(current.angle.y, -0x2000);
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if (abs((s16)(current.angle.y - field_0x714)) > 0x2000) {
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current.angle.y = field_0x714 + -0x2000;
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}
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} else {
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shape_angle.z = -0x3000;
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current.angle.y += (s16)0x2000;
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ANGLE_ADD(current.angle.y, 0x2000);
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if (abs((s16)(current.angle.y - field_0x714)) > 0x2000) {
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current.angle.y = field_0x714 + 0x2000;
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}
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