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Big cast cleanup (#3076)
* Big cast cleanup * fix for name conflict * rename header * rename cast macros * fix rename mistake --------- Co-authored-by: roeming <roeming@users.noreply.github.com>
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@@ -615,7 +615,7 @@ static void npc_ne_away(npc_ne_class* i_this) {
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way_check(i_this, i_this->mTargetAngleY);
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}
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if (i_this->mTimers[0] == 0) {
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i_this->mTargetAngleY += (s16)cM_rndFX(4000.0f);
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ANGLE_ADD(i_this->mTargetAngleY, cM_rndFX(4000.0f));
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i_this->mTimers[0] = cM_rndF(25.0f) + 20.0f;
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}
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if (i_this->mDistToTarget > 400.0f && i_this->mTimers[2] == 0) {
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