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https://github.com/TwilitRealm/dusklight
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wip debug / pal building, b_gm mostly done (#2285)
* b_gm mostly done * wip debug / pal building * fix configure.py * fix some debug macros / flags
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@@ -175,6 +175,11 @@ struct actor_place {
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struct actor_attention_types {
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/* 0x00 */ u8 distances[9];
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#if VERSION > VERSION_GCN_JPN
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u8 unk_0x9[4];
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#endif
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/* 0x0A */ s16 field_0xa;
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/* 0x0C */ cXyz position;
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/* 0x18 */ u32 flags;
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@@ -233,7 +238,7 @@ public:
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/* 0x562 */ s16 health;
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/* 0x564 */ u8 field_0x564;
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/* 0x565 */ u8 field_0x565;
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/* 0x566 */ u8 field_0x566;
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/* 0x566 */ s8 field_0x566;
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/* 0x567 */ s8 field_0x567;
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fopAc_ac_c();
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@@ -721,14 +721,14 @@ inline void fopAcM_effSmokeSet2(u32* param_0, u32* param_1, cXyz const* param_2,
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inline void fopAcM_setWarningMessage_f(const fopAc_ac_c* i_actor, const char* i_filename, int i_line, const char* i_msg, ...) {
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#ifdef DEBUG
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va_list args;
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/* va_list args;
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va_start(args, i_msg);
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char buf[64];
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snprintf(buf, sizeof(buf), "<%s> %s", dStage_getName(fopAcM_GetProfName(i_actor), i_actor->subtype), i_msg);
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setWarningMessage_f_va(JUTAssertion::getSDevice(), i_filename, i_line, buf, args);
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va_end(args);
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va_end(args); */
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#endif
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}
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