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https://github.com/TwilitRealm/dusklight
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more misc. cleanup (#2232)
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@@ -13,25 +13,23 @@
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#include "m_Do/m_Do_lib.h"
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#include "SSystem/SComponent/c_math.h"
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/* ############################################################################################## */
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/* 805814AC-805814F0 000000 0044+00 10/10 0/0 0/0 .rodata ccCylSrc$3773 */
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const static dCcD_SrcCyl ccCylSrc = {
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{
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{0x0, {{0x0, 0x0, 0x0}, {0x100000, 0x1f}, 0x11}}, // mObj
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{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
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{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2}, // mGObjTg
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{0x0}, // mGObjCo
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}, // mObjInf
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{
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{0.0f, 0.0f, 0.0f}, // mCenter
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110.0f, // mRadius
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158.0f // mHeight
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} // mCyl
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};
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/* 8057F9B8-8057FA18 000078 0060+00 1/1 0/0 0/0 .text initCcCylinder__13daObjHHASHI_cFv
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*/
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void daObjHHASHI_c::initCcCylinder() {
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const static dCcD_SrcCyl ccCylSrc = {
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{
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{0x0, {{0x0, 0x0, 0x0}, {0x100000, 0x1f}, 0x11}}, // mObj
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{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
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{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2}, // mGObjTg
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{0x0}, // mGObjCo
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}, // mObjInf
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{
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{0.0f, 0.0f, 0.0f}, // mCenter
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110.0f, // mRadius
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158.0f // mHeight
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} // mCyl
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};
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mStts.Init(0xff, 0xff, this);
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mCyl.Set(ccCylSrc);
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mCyl.SetStts(&mStts);
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@@ -429,4 +427,4 @@ extern actor_process_profile_definition g_profile_Obj_HHASHI = {
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fopAc_CULLBOX_CUSTOM_e, // cullType
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};
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/* 805815AC-805815AC 000100 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
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/* 805815AC-805815AC 000100 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
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