diff --git a/src/d/actor/d_a_e_rb.cpp b/src/d/actor/d_a_e_rb.cpp index 11d0b52863..2c67d9b944 100644 --- a/src/d/actor/d_a_e_rb.cpp +++ b/src/d/actor/d_a_e_rb.cpp @@ -204,7 +204,11 @@ static void e_rb_move(e_rb_class* i_this) { spC.x = i_this->field_0xa10.x - enemy->current.pos.x; spC.z = i_this->field_0xa10.z - enemy->current.pos.z; +#if AVOID_UB + f32 speed_target{}; +#else f32 speed_target; +#endif switch (i_this->mode) { case 0: i_this->mode = 1;