moved strings + decompile simple store functions

This commit is contained in:
Julgodis
2021-04-10 07:02:38 +02:00
parent 2661db6aaa
commit 0ad6ebe7b4
1299 changed files with 51830 additions and 43634 deletions
+13 -11
View File
@@ -79,6 +79,18 @@ asm void mDoMemCdRWm_Restore(CARDFileInfo* param_0, void* param_1, u32 param_2)
}
#pragma pop
/* ############################################################################################## */
/* 80374408-80374408 000A68 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
SECTION_DEAD static char const* const stringBase_80374408 = "Zelda: Twilight Princess";
SECTION_DEAD static char const* const stringBase_80374421 = "%d/%d Save Data";
SECTION_DEAD static char const* const stringBase_80374431 = "zelda2_gc_banner.bti";
SECTION_DEAD static char const* const stringBase_80374446 = "zelda2_gc_icon.bti";
/* @stringBase0 padding */
SECTION_DEAD static char const* const pad_80374459 = "\0\0\0\0\0\0";
#pragma pop
/* 8001787C-800179E4 0121BC 0168+00 1/1 0/0 0/0 .text
* mDoMemCdRWm_BuildHeader__FP22mDoMemCdRWm_HeaderData */
#pragma push
@@ -151,14 +163,4 @@ asm void mDoMemCdRWm_SetCheckSumGameData(u8* param_0, u8 param_1) {
}
#pragma pop
/* 80374408-80374460 000A68 0051+07 1/1 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
#pragma section ".dead"
SECTION_DEAD static char const* const stringBase_80374408 = "Zelda: Twilight Princess";
SECTION_DEAD static char const* const stringBase_80374421 = "%d/%d Save Data";
SECTION_DEAD static char const* const stringBase_80374431 = "zelda2_gc_banner.bti";
SECTION_DEAD static char const* const stringBase_80374446 = "zelda2_gc_icon.bti";
/* @stringBase0 padding */
SECTION_DEAD static char const* const pad_80374459 = "\0\0\0\0\0\0";
#pragma pop
/* 80374408-80374408 000A68 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */