mirror of
https://github.com/TwilitRealm/dusklight
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Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
This commit is contained in:
+23
-23
@@ -1115,7 +1115,7 @@ static void e_po_dead(e_po_class* i_this) {
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if (var_r0) {
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u32 param = 0xFFFFF000;
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param |= i_this->mArg0;
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i_this->field_0x5B8 = fopAcM_create(PROC_Obj_poFire, param, &i_this->field_0x788,
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i_this->field_0x5B8 = fopAcM_create(fpcNm_Obj_poFire_e, param, &i_this->field_0x788,
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fopAcM_GetRoomNo(a_this), NULL, NULL, -1);
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i_this->mType = 7;
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i_this->field_0x74A[1] = 50;
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@@ -1187,7 +1187,7 @@ static void e_po_dead(e_po_class* i_this) {
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return;
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}
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scale.x = 6.0f;
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fopAcM_create(PROC_KYTAG03, 0x10000B2, &i_this->field_0x7B8, fopAcM_GetRoomNo(a_this),
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fopAcM_create(fpcNm_KYTAG03_e, 0x10000B2, &i_this->field_0x7B8, fopAcM_GetRoomNo(a_this),
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&a_this->shape_angle, &scale, -1);
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i_this->mType = 10;
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@@ -1472,7 +1472,7 @@ static void e_po_limbering(e_po_class* i_this) {
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param |= i_this->BitSW << 8;
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param |= mRollCount << 16;
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param |= i_this->BitSW3 << 24;
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fopAcM_create(PROC_E_PO, param, &a_this->current.pos, fopAcM_GetRoomNo(a_this),
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fopAcM_create(fpcNm_E_PO_e, param, &a_this->current.pos, fopAcM_GetRoomNo(a_this),
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&a_this->shape_angle, NULL, -1);
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i_this->field_0x7E2 += 1;
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}
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@@ -1484,7 +1484,7 @@ static void e_po_limbering(e_po_class* i_this) {
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param |= i_this->BitSW << 8;
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param |= (mRollCount + (i + 1) * 0x3F) << 16;
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param |= i_this->BitSW3 << 24;
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fopAcM_create(PROC_E_PO, param, &a_this->current.pos, fopAcM_GetRoomNo(a_this),
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fopAcM_create(fpcNm_E_PO_e, param, &a_this->current.pos, fopAcM_GetRoomNo(a_this),
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&a_this->shape_angle, NULL, -1);
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}
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mRollPlus = 0;
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@@ -1514,7 +1514,7 @@ static void e_po_limbering(e_po_class* i_this) {
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dComIfGp_event_reset();
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daPy_getPlayerActorClass()->cancelOriginalDemo();
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mRollDemoFlag = 2;
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fopAcM_OffStatus(a_this, fopAcM_STATUS_UNK_0x4000);
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fopAcM_OffStatus(a_this, fopAcStts_UNK_0x4000_e);
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i_this->field_0x74A[2] = 0;
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i_this->mActionID = ACT_ROLL_MOVE;
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i_this->mType = 0;
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@@ -1570,7 +1570,7 @@ static void e_po_roll_move(e_po_class* i_this) {
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if (mRollDemoFlag != 0) {
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anm_init(i_this, ANM_WAIT02, 10.0f, 2, 1.0f);
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i_this->field_0x74A[1] = 2;
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fopAcM_OffStatus(a_this, fopAcM_STATUS_UNK_0x4000);
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fopAcM_OffStatus(a_this, fopAcStts_UNK_0x4000_e);
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} else {
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anm_init(i_this, ANM_RUN_AFTER2, 10.0f, 2, 1.0f);
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i_this->field_0x74A[1] = 20;
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@@ -1601,7 +1601,7 @@ static void e_po_roll_move(e_po_class* i_this) {
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if (mRollPlus != 0) {
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if (i_this->mAnmID == ANM_AWAKE) {
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anm_init(i_this, ANM_WAIT02, 10.0f, 2, 1.0f);
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fopAcM_OffStatus(a_this, fopAcM_STATUS_UNK_0x4000);
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fopAcM_OffStatus(a_this, fopAcStts_UNK_0x4000_e);
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}
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i_this->field_0x7D4 = 0.0f;
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i_this->mType = 2;
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@@ -1828,7 +1828,7 @@ static void e_po_holl_demo(e_po_class* i_this) {
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a_this->current.pos.set(mKPosInit_dt[0]);
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for (int i = 1; i < 4; i++) {
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param = i - 0xFFF9;
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fopAcM_create(PROC_E_PO, param, &a_this->current.pos, fopAcM_GetRoomNo(a_this),
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fopAcM_create(fpcNm_E_PO_e, param, &a_this->current.pos, fopAcM_GetRoomNo(a_this),
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&a_this->shape_angle, NULL, -1);
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}
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a_this->health = 2;
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@@ -2225,7 +2225,7 @@ static void e_po_holl_demo(e_po_class* i_this) {
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i_this->field_0x838.set(mKeyeInit_dt[i + 10]);
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i_this->field_0x7E2 ^= local_100;
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i_this->field_0x7DE += 1;
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fopAcM_createChild(PROC_E_PO, fopAcM_GetID(a_this), param,
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fopAcM_createChild(fpcNm_E_PO_e, fopAcM_GetID(a_this), param,
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&mKPosInit_dt[i + 14], fopAcM_GetRoomNo(a_this),
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&a_this->shape_angle, NULL, -1, NULL);
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if (i == 0) {
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@@ -3164,20 +3164,20 @@ static actor_method_class l_daE_PO_Method = {
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};
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actor_process_profile_definition g_profile_E_PO = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_E_PO, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(e_po_class), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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162, // mPriority
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&l_daE_PO_Method, // sub_method
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0x00044100, // mStatus
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fopAc_ENEMY_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_E_PO_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(e_po_class),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_E_PO_e,
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/* Actor SubMtd */ &l_daE_PO_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e,
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/* Group */ fopAc_ENEMY_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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AUDIO_INSTANCES;
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