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https://github.com/TwilitRealm/dusklight
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Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
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@@ -271,7 +271,7 @@ void daObj_Kanban2_c::setKanbanSE(int i_se) {
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}
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void daObj_Kanban2_c::createBreakParts(u32 i_parameters, csXyz i_rot) {
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fopAcM_create(PROC_OBJ_KANBAN2, i_parameters, ¤t.pos, fopAcM_GetRoomNo(this), &i_rot, NULL, -1);
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fopAcM_create(fpcNm_OBJ_KANBAN2_e, i_parameters, ¤t.pos, fopAcM_GetRoomNo(this), &i_rot, NULL, -1);
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}
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void daObj_Kanban2_c::createWallHitBreak() {
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@@ -432,7 +432,7 @@ void daObj_Kanban2_c::damage_check() {
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} else if (hit_obj->ChkAtType(AT_TYPE_SHIELD_ATTACK) || hit_obj->ChkAtType(AT_TYPE_BOOMERANG) || hit_obj->ChkAtType(AT_TYPE_COPY_ROD) || hit_obj->ChkAtType(AT_TYPE_1000000) || hit_obj->ChkAtType(AT_TYPE_20000)) {
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damage_type = DAMAGE_SHAKE;
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} else if (hit_obj->ChkAtType(AT_TYPE_THROW_OBJ)) {
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if (fopAcM_GetName(hit_actor) == PROC_NPC_TK) {
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if (fopAcM_GetName(hit_actor) == fpcNm_NPC_TK_e) {
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((daNPC_TK_c*)hit_actor)->setBump();
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damage_type = DAMAGE_PIECES;
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} else {
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@@ -808,7 +808,7 @@ void daObj_Kanban2_c::calcNormalSwing() {
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if ((mPartFlags & 0xFF) != 0 && mCcSph.ChkCoHit()) {
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fopAc_ac_c* hit_actor = dCc_GetAc(mCcSph.GetCoHitObj()->GetAc());
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if (fopAcM_GetName(hit_actor) == PROC_HORSE) {
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if (fopAcM_GetName(hit_actor) == fpcNm_HORSE_e) {
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cXyz sp28(current.pos);
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if (mPartFlags & PARTS_TOP_HALF) {
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sp28.y += 100.0f;
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@@ -1444,7 +1444,7 @@ void daObj_Kanban2_c::executeFloat() {
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if (field_0x62a == 0 && mCcSph.ChkCoHit()) {
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cCcD_Obj* hit_obj = mCcSph.GetCoHitObj();
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if (fopAcM_GetName(dCc_GetAc(hit_obj->GetAc())) == PROC_ALINK && daPy_getPlayerActorClass()->speedF > 1.0f) {
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if (fopAcM_GetName(dCc_GetAc(hit_obj->GetAc())) == fpcNm_ALINK_e && daPy_getPlayerActorClass()->speedF > 1.0f) {
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field_0x5e8.y = 0x100;
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field_0x62a = 10;
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}
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@@ -1779,20 +1779,20 @@ static actor_method_class l_daObj_Kanban2_Method = {
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};
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actor_process_profile_definition g_profile_OBJ_KANBAN2 = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_OBJ_KANBAN2, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(daObj_Kanban2_c), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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63, // mPriority
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&l_daObj_Kanban2_Method, // sub_method
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0x00044100, // mStatus
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fopAc_ENV_e, // mActorType
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fopAc_CULLBOX_0_e, // cullType
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_OBJ_KANBAN2_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daObj_Kanban2_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_OBJ_KANBAN2_e,
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/* Actor SubMtd */ &l_daObj_Kanban2_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e | fopAcStts_CULL_e,
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/* Group */ fopAc_ENV_e,
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/* Cull Type */ fopAc_CULLBOX_0_e,
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};
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AUDIO_INSTANCES
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