Actor status consolidation & process profile definition editing (#3117)

* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
This commit is contained in:
Huitzi
2026-03-09 21:33:31 -04:00
committed by GitHub
parent 30e839c28b
commit 0b0fdd1f60
873 changed files with 19721 additions and 18953 deletions
+73 -73
View File
@@ -622,8 +622,8 @@ void dMeter2Info_c::warpInProc() {
dComIfGs_setWarpMarkFlag(0);
dComIfGs_resetLastWarpAcceptStage();
if (dComIfGs_getItem(SLOT_18, true) != fpcNm_ITEM_LV7_DUNGEON_EXIT) {
dComIfGs_setItem(SLOT_18, fpcNm_ITEM_DUNGEON_EXIT);
if (dComIfGs_getItem(SLOT_18, true) != dItemNo_LV7_DUNGEON_EXIT_e) {
dComIfGs_setItem(SLOT_18, dItemNo_DUNGEON_EXIT_e);
}
}
@@ -654,7 +654,7 @@ void dMeter2Info_c::warpOutProc() {
}
dComIfGs_setWarpItemData(dComIfGp_getStartStageName(), pos, angle.y, room_no, 0, 1);
dComIfGs_setItem(SLOT_18, fpcNm_ITEM_DUNGEON_BACK);
dComIfGs_setItem(SLOT_18, dItemNo_DUNGEON_BACK_e);
}
void dMeter2Info_c::resetMeterString() {
@@ -674,114 +674,114 @@ void dMeter2Info_c::setWarpInfo(const char* i_stageName, const cXyz& i_position,
u8 dMeter2Info_c::getItemType(u8 i_itemNo) {
u8 type;
switch (i_itemNo) {
case fpcNm_ITEM_GREEN_RUPEE:
case dItemNo_GREEN_RUPEE_e:
type = ItemType_GREEN_RUPEE;
break;
case fpcNm_ITEM_BLUE_RUPEE:
case dItemNo_BLUE_RUPEE_e:
type = ItemType_BLUE_RUPEE;
break;
case fpcNm_ITEM_YELLOW_RUPEE:
case dItemNo_YELLOW_RUPEE_e:
type = ItemType_YELLOW_RUPEE;
break;
case fpcNm_ITEM_RED_RUPEE:
case dItemNo_RED_RUPEE_e:
type = ItemType_RED_RUPEE;
break;
case fpcNm_ITEM_PURPLE_RUPEE:
case fpcNm_ITEM_LINKS_SAVINGS:
case dItemNo_PURPLE_RUPEE_e:
case dItemNo_LINKS_SAVINGS_e:
type = ItemType_PURPLE_RUPEE;
break;
case fpcNm_ITEM_ORANGE_RUPEE:
case dItemNo_ORANGE_RUPEE_e:
type = ItemType_ORANGE_RUPEE;
break;
case fpcNm_ITEM_SILVER_RUPEE:
case dItemNo_SILVER_RUPEE_e:
type = ItemType_SILVER_RUPEE;
break;
case fpcNm_ITEM_EMPTY_BOTTLE:
case dItemNo_EMPTY_BOTTLE_e:
type = ItemType_EMPTY_BOTTLE;
break;
case fpcNm_ITEM_RED_BOTTLE:
case fpcNm_ITEM_RED_BOTTLE_2:
case dItemNo_RED_BOTTLE_e:
case dItemNo_RED_BOTTLE_2_e:
type = ItemType_RED_BOTTLE;
break;
case fpcNm_ITEM_GREEN_BOTTLE:
case dItemNo_GREEN_BOTTLE_e:
type = ItemType_GREEN_BOTTLE;
break;
case fpcNm_ITEM_BLUE_BOTTLE:
case dItemNo_BLUE_BOTTLE_e:
type = ItemType_BLUE_BOTTLE;
break;
case fpcNm_ITEM_MILK_BOTTLE:
case dItemNo_MILK_BOTTLE_e:
type = ItemType_MILK_BOTTLE;
break;
case fpcNm_ITEM_HALF_MILK_BOTTLE:
case dItemNo_HALF_MILK_BOTTLE_e:
type = ItemType_HALF_MILK_BOTTLE;
break;
case fpcNm_ITEM_OIL_BOTTLE:
case fpcNm_ITEM_OIL_BOTTLE_2:
case fpcNm_ITEM_OIL_BOTTLE3:
case dItemNo_OIL_BOTTLE_e:
case dItemNo_OIL_BOTTLE_2_e:
case dItemNo_OIL_BOTTLE3_e:
type = ItemType_OIL_BOTTLE;
break;
case fpcNm_ITEM_WATER_BOTTLE:
case dItemNo_WATER_BOTTLE_e:
type = ItemType_WATER_BOTTLE;
break;
case fpcNm_ITEM_HOT_SPRING:
case fpcNm_ITEM_HOT_SPRING_2:
case dItemNo_HOT_SPRING_e:
case dItemNo_HOT_SPRING_2_e:
type = ItemType_HOT_SPRING;
break;
case fpcNm_ITEM_LV1_SOUP:
case dItemNo_LV1_SOUP_e:
type = ItemType_LV1_SOUP;
break;
case fpcNm_ITEM_LV2_SOUP:
case fpcNm_ITEM_LV3_SOUP:
case dItemNo_LV2_SOUP_e:
case dItemNo_LV3_SOUP_e:
type = ItemType_LV2_3_SOUP;
break;
case fpcNm_ITEM_UGLY_SOUP:
case dItemNo_UGLY_SOUP_e:
type = ItemType_UGLY_SOUP;
break;
case fpcNm_ITEM_CHUCHU_RED:
case dItemNo_CHUCHU_RED_e:
type = ItemType_CHUCHU_RED;
break;
case fpcNm_ITEM_CHUCHU_BLUE:
case dItemNo_CHUCHU_BLUE_e:
type = ItemType_CHUCHU_BLUE;
break;
case fpcNm_ITEM_CHUCHU_GREEN:
case dItemNo_CHUCHU_GREEN_e:
type = ItemType_CHUCHU_GREEN;
break;
case fpcNm_ITEM_CHUCHU_YELLOW:
case dItemNo_CHUCHU_YELLOW_e:
type = ItemType_CHUCHU_YELLOW;
break;
case fpcNm_ITEM_CHUCHU_PURPLE:
case dItemNo_CHUCHU_PURPLE_e:
type = ItemType_CHUCHU_PURPLE;
break;
case fpcNm_ITEM_CHUCHU_RARE:
case dItemNo_CHUCHU_RARE_e:
type = ItemType_CHUCHU_RARE;
break;
case fpcNm_ITEM_CHUCHU_BLACK:
case dItemNo_CHUCHU_BLACK_e:
type = ItemType_CHUCHU_BLACK;
break;
case fpcNm_ITEM_POU_FIRE1:
case fpcNm_ITEM_POU_FIRE2:
case fpcNm_ITEM_POU_FIRE3:
case fpcNm_ITEM_POU_FIRE4:
case dItemNo_POU_FIRE1_e:
case dItemNo_POU_FIRE2_e:
case dItemNo_POU_FIRE3_e:
case dItemNo_POU_FIRE4_e:
type = ItemType_POU_FIRE;
break;
case fpcNm_ITEM_FAIRY:
case dItemNo_FAIRY_e:
type = ItemType_FAIRY;
break;
case fpcNm_ITEM_BEE_CHILD:
case fpcNm_ITEM_SHOP_BEE_CHILD:
case dItemNo_BEE_CHILD_e:
case dItemNo_SHOP_BEE_CHILD_e:
type = ItemType_BEE_CHILD;
break;
case fpcNm_ITEM_WORM:
case dItemNo_WORM_e:
type = ItemType_WORM;
break;
case fpcNm_ITEM_FAIRY_DROP:
case fpcNm_ITEM_DROP_BOTTLE:
case dItemNo_FAIRY_DROP_e:
case dItemNo_DROP_BOTTLE_e:
type = ItemType_DROP_BOTTLE;
break;
case fpcNm_ITEM_BOMB_ARROW:
case dItemNo_BOMB_ARROW_e:
type = ItemType_BOMB_ARROW;
break;
case fpcNm_ITEM_HAWK_ARROW:
case dItemNo_HAWK_ARROW_e:
type = ItemType_HAWK_ARROW;
break;
default:
@@ -799,10 +799,10 @@ int dMeter2Info_c::readItemTexture(u8 i_itemNo, void* i_texBuf1, J2DPicture* i_p
int tex_num = 0;
if (i_texBuf1 != NULL) {
if ((i_itemNo == fpcNm_ITEM_KANTERA && dComIfGs_getOil() == 0) || i_itemNo == fpcNm_ITEM_KANTERA2) {
if ((i_itemNo == dItemNo_KANTERA_e && dComIfGs_getOil() == 0) || i_itemNo == dItemNo_KANTERA2_e) {
u32 size = JKRReadIdxResource(i_texBuf1, 0xC00, ITEMICON_BTI_IM_KANTERA_OFF_48, dComIfGp_getItemIconArchive());
JUT_ASSERT(1166, size != 0);
} else if (i_itemNo == fpcNm_ITEM_COPY_ROD && !daPy_getPlayerActorClass()->checkCopyRodTopUse() && param_9 == -1) {
} else if (i_itemNo == dItemNo_COPY_ROD_e && !daPy_getPlayerActorClass()->checkCopyRodTopUse() && param_9 == -1) {
u32 size = JKRReadIdxResource(i_texBuf1, 0xC00, ITEMICON_BTI_ST_COPY_ROD_B, dComIfGp_getItemIconArchive());
JUT_ASSERT(1173, size != 0);
} else if ((itemType == ItemType_POU_FIRE || itemType == ItemType_FAIRY || itemType == ItemType_BEE_CHILD || itemType == ItemType_WORM) && i_texBuf3 == NULL) {
@@ -1265,8 +1265,8 @@ void dMeter2Info_c::changeWater(u8 i_slotNo) {
mHotSpringTimer[i_bottleIdx] = 0;
if (dComIfGs_getItem(i_slotNo, true) == fpcNm_ITEM_HOT_SPRING) {
dComIfGs_setItem(i_slotNo, fpcNm_ITEM_WATER_BOTTLE);
if (dComIfGs_getItem(i_slotNo, true) == dItemNo_HOT_SPRING_e) {
dComIfGs_setItem(i_slotNo, dItemNo_WATER_BOTTLE_e);
for (int i = 0; i < 3; i++) {
if (i_slotNo == dComIfGs_getSelectItemIndex(i)) {
@@ -1286,7 +1286,7 @@ void dMeter2Info_c::setMiniGameItem(u8 i_minigameFlag) {
u8 setRentBagIdx = false;
for (int bagIdx = 0; bagIdx < 3; bagIdx++) {
if (!setRentBagIdx && dComIfGs_getItem((u8)(bagIdx + SLOT_15), true) == fpcNm_ITEM_NONE) {
if (!setRentBagIdx && dComIfGs_getItem((u8)(bagIdx + SLOT_15), true) == dItemNo_NONE_e) {
mRentalBombBagIdx = bagIdx;
setRentBagIdx = true;
}
@@ -1322,12 +1322,12 @@ void dMeter2Info_c::setMiniGameItem(u8 i_minigameFlag) {
dComIfGs_setArrowNum(mSaveArrowNumMG);
}
dComIfGs_setItem((u8)(mRentalBombBagIdx + SLOT_15), fpcNm_ITEM_NORMAL_BOMB);
dComIfGp_setItem((u8)(mRentalBombBagIdx + SLOT_15), fpcNm_ITEM_NORMAL_BOMB);
dComIfGs_setItem((u8)(mRentalBombBagIdx + SLOT_15), dItemNo_NORMAL_BOMB_e);
dComIfGp_setItem((u8)(mRentalBombBagIdx + SLOT_15), dItemNo_NORMAL_BOMB_e);
if (mMiniGameItemSetFlag != 3) {
dComIfGs_setItem(SLOT_4, fpcNm_ITEM_BOW);
dComIfGp_setItem(SLOT_4, fpcNm_ITEM_BOW);
dComIfGs_setItem(SLOT_4, dItemNo_BOW_e);
dComIfGp_setItem(SLOT_4, dItemNo_BOW_e);
dComIfGs_setMixItemIndex(SELECT_ITEM_Y, 0xFF);
dComIfGs_setSelectItemIndex(SELECT_ITEM_Y, 0xFF);
dComIfGs_setMixItemIndex(SELECT_ITEM_X, SLOT_4);
@@ -1445,18 +1445,18 @@ u8 dMeter2Info_getPixel(f32 i_posX, f32 i_posY, f32 param_2, f32 param_3, f32 i_
void dMeter2Info_setCloth(u8 i_clothId, bool i_offItemBit) {
switch (i_clothId) {
case fpcNm_ITEM_WEAR_CASUAL:
case fpcNm_ITEM_WEAR_KOKIRI:
case fpcNm_ITEM_ARMOR:
case fpcNm_ITEM_WEAR_ZORA:
case dItemNo_WEAR_CASUAL_e:
case dItemNo_WEAR_KOKIRI_e:
case dItemNo_ARMOR_e:
case dItemNo_WEAR_ZORA_e:
break;
default:
OS_REPORT("cloth item id error!! ==> %d\n", i_clothId);
i_clothId = fpcNm_ITEM_WEAR_CASUAL;
i_clothId = dItemNo_WEAR_CASUAL_e;
i_offItemBit = false;
}
if (i_offItemBit && dComIfGs_getSelectEquipClothes() != fpcNm_ITEM_NONE) {
if (i_offItemBit && dComIfGs_getSelectEquipClothes() != dItemNo_NONE_e) {
dComIfGs_offItemFirstBit(dComIfGs_getSelectEquipClothes());
}
@@ -1466,15 +1466,15 @@ void dMeter2Info_setCloth(u8 i_clothId, bool i_offItemBit) {
void dMeter2Info_setSword(u8 i_itemId, bool i_offItemBit) {
switch (i_itemId) {
case fpcNm_ITEM_NONE:
case fpcNm_ITEM_WOOD_STICK:
case fpcNm_ITEM_SWORD:
case fpcNm_ITEM_MASTER_SWORD:
case fpcNm_ITEM_LIGHT_SWORD:
case dItemNo_NONE_e:
case dItemNo_WOOD_STICK_e:
case dItemNo_SWORD_e:
case dItemNo_MASTER_SWORD_e:
case dItemNo_LIGHT_SWORD_e:
break;
default:
OS_REPORT("sword item id error!! ==> %d\n", i_itemId);
i_itemId = fpcNm_ITEM_NONE;
i_itemId = dItemNo_NONE_e;
i_offItemBit = false;
}
@@ -1488,14 +1488,14 @@ void dMeter2Info_setSword(u8 i_itemId, bool i_offItemBit) {
void dMeter2Info_setShield(u8 i_itemId, bool i_offItemBit) {
switch (i_itemId) {
case fpcNm_ITEM_NONE:
case fpcNm_ITEM_WOOD_SHIELD:
case fpcNm_ITEM_SHIELD:
case fpcNm_ITEM_HYLIA_SHIELD:
case dItemNo_NONE_e:
case dItemNo_WOOD_SHIELD_e:
case dItemNo_SHIELD_e:
case dItemNo_HYLIA_SHIELD_e:
break;
default:
OS_REPORT("shield item id error!! ==> %d\n", i_itemId);
i_itemId = fpcNm_ITEM_NONE;
i_itemId = dItemNo_NONE_e;
i_offItemBit = false;
}