mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-30 15:43:19 -04:00
Copy JKernel (#126)
* start JSystem * JKRAram and JUTGamePad * started heap and thread * more JKernel * mostly finished JKernel * delete unused asm * JKRFileFinder * delete unused asm and match findNextFile * format * fix mtx_vec
This commit is contained in:
+12
-33
@@ -7,27 +7,6 @@
|
||||
#include "dol2asm.h"
|
||||
#include "dolphin/types.h"
|
||||
|
||||
//
|
||||
// Forward References:
|
||||
//
|
||||
|
||||
extern "C" void PSVECAdd();
|
||||
extern "C" void PSVECSubtract();
|
||||
extern "C" void PSVECScale();
|
||||
extern "C" void PSVECNormalize();
|
||||
extern "C" void PSVECSquareMag();
|
||||
extern "C" void PSVECMag();
|
||||
extern "C" void PSVECDotProduct();
|
||||
extern "C" void PSVECCrossProduct();
|
||||
extern "C" void C_VECHalfAngle();
|
||||
extern "C" void C_VECReflect();
|
||||
extern "C" void PSVECSquareDistance();
|
||||
extern "C" void PSVECDistance();
|
||||
|
||||
//
|
||||
// External References:
|
||||
//
|
||||
|
||||
//
|
||||
// Declarations:
|
||||
//
|
||||
@@ -36,7 +15,7 @@ extern "C" void PSVECDistance();
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void PSVECAdd() {
|
||||
asm void PSVECAdd(const Vec* src_a, const Vec* src_b, Vec* dst) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/PSVECAdd.s"
|
||||
}
|
||||
@@ -46,7 +25,7 @@ asm void PSVECAdd() {
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void PSVECSubtract() {
|
||||
asm void PSVECSubtract(const Vec* a, const Vec* b, Vec* dst) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/PSVECSubtract.s"
|
||||
}
|
||||
@@ -56,7 +35,7 @@ asm void PSVECSubtract() {
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void PSVECScale() {
|
||||
asm void PSVECScale(const Vec* src, Vec* dst, float scale) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/PSVECScale.s"
|
||||
}
|
||||
@@ -81,7 +60,7 @@ SECTION_SDATA2 static f32 lit_119 = 3.0f;
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void PSVECNormalize() {
|
||||
asm void PSVECNormalize(const Vec* src, Vec* dst) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/PSVECNormalize.s"
|
||||
}
|
||||
@@ -91,7 +70,7 @@ asm void PSVECNormalize() {
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void PSVECSquareMag() {
|
||||
asm float PSVECSquareMag(const Vec* vec) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/PSVECSquareMag.s"
|
||||
}
|
||||
@@ -101,7 +80,7 @@ asm void PSVECSquareMag() {
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void PSVECMag() {
|
||||
asm float PSVECMag(const Vec* data) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/PSVECMag.s"
|
||||
}
|
||||
@@ -111,7 +90,7 @@ asm void PSVECMag() {
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void PSVECDotProduct() {
|
||||
asm float PSVECDotProduct(const Vec* a, const Vec* b) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/PSVECDotProduct.s"
|
||||
}
|
||||
@@ -121,7 +100,7 @@ asm void PSVECDotProduct() {
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void PSVECCrossProduct() {
|
||||
asm void PSVECCrossProduct(const Vec* src_a, const Vec* src_b, Vec* dst) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/PSVECCrossProduct.s"
|
||||
}
|
||||
@@ -131,7 +110,7 @@ asm void PSVECCrossProduct() {
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void C_VECHalfAngle() {
|
||||
asm void C_VECHalfAngle(const Vec* incident, const Vec* line_of_sight, Vec* out_half) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/C_VECHalfAngle.s"
|
||||
}
|
||||
@@ -145,7 +124,7 @@ SECTION_SDATA2 static f32 lit_161 = 2.0f;
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void C_VECReflect() {
|
||||
asm void C_VECReflect(const Vec* src, const Vec* surface_normal, Vec* dst) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/C_VECReflect.s"
|
||||
}
|
||||
@@ -155,7 +134,7 @@ asm void C_VECReflect() {
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void PSVECSquareDistance() {
|
||||
asm float PSVECSquareDistance(const Vec* a, const Vec* b) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/PSVECSquareDistance.s"
|
||||
}
|
||||
@@ -165,7 +144,7 @@ asm void PSVECSquareDistance() {
|
||||
#pragma push
|
||||
#pragma optimization_level 0
|
||||
#pragma optimizewithasm off
|
||||
asm void PSVECDistance() {
|
||||
asm float PSVECDistance(const Vec* a, const Vec* b) {
|
||||
nofralloc
|
||||
#include "asm/dolphin/mtx/vec/PSVECDistance.s"
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user