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https://github.com/TwilitRealm/dusklight
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Make stage loading work on LE & 64-bit
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+1
-1
@@ -730,7 +730,7 @@ const GXColor* renderingAmap_c::getDecoLineColor(int param_0, int param_1) {
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}
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}
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const Vec* dMap_c::getIconPosition(dTres_c::typeGroupData_c* i_data) const {
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const BE(Vec)* dMap_c::getIconPosition(dTres_c::typeGroupData_c* i_data) const {
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#if DEBUG
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if (dMap_HIO_prm_res_dst_s::m_other.field_0x8a && i_data) {
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u8 r29 = i_data->getTypeGroupNo();
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