Editor: Add get_item_name

This commit is contained in:
Luke Street
2026-05-01 00:40:57 -06:00
parent ab4eccf1df
commit 0d973a497b
+13 -13
View File
@@ -316,13 +316,16 @@ std::map<int, itemInfo> itemMap = {
{dItemNo_NONE_e, {"None"}},
};
Rml::String get_item_name(u8 id) {
return itemMap.find(id)->second.m_name;
}
Rml::String item_label_for_slot(u8 slot) {
if (slot == 0xFF) {
return "None";
}
auto& item = dComIfGs_getSaveData()->getPlayer().getItem();
auto itemNo = item.mItems[slot];
return fmt::format("Slot {0} ({1})", slot, itemMap.find(itemNo)->second.m_name);
const auto id = dComIfGs_getSaveData()->getPlayer().getItem().mItems[slot];
return fmt::format("Slot {0} ({1})", slot, get_item_name(id));
}
} // namespace
@@ -425,17 +428,14 @@ EditorWindow::EditorWindow() {
leftPane
.add_select_button({
.key = "Clothes",
.getValue =
[] {
return itemMap.find(get_player_status()->mSelectEquip[0])->second.m_name;
},
.getValue = [] { return get_item_name(get_player_status()->mSelectEquip[0]); },
})
.on_hover([&rightPane](Rml::Event&) {
rightPane.clear();
const auto addOption = [&rightPane](const Rml::String& name, u8 id) {
const auto addOption = [&rightPane](u8 id) {
rightPane.add_button(
{
.text = name,
.text = get_item_name(id),
.isSelected =
[id] { return get_player_status()->mSelectEquip[0] == id; },
},
@@ -444,10 +444,10 @@ EditorWindow::EditorWindow() {
daPy_getPlayerActorClass()->setClothesChange(0);
});
};
addOption("Ordon Clothes", dItemNo_WEAR_CASUAL_e);
addOption("Hero's Clothes", dItemNo_WEAR_KOKIRI_e);
addOption("Zora Armor", dItemNo_WEAR_ZORA_e);
addOption("Magic Armor", dItemNo_ARMOR_e);
addOption(dItemNo_WEAR_CASUAL_e);
addOption(dItemNo_WEAR_KOKIRI_e);
addOption(dItemNo_WEAR_ZORA_e);
addOption(dItemNo_ARMOR_e);
});
});