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https://github.com/TwilitRealm/dusklight
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various matches / cleanup (#2271)
* cleanup various TUs * checkpoint * d_attention doc
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@@ -6,6 +6,7 @@
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#include "d/actor/d_a_scene_exit.h"
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#include "dol2asm.h"
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#include "d/d_com_inf_game.h"
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#include "d/actor/d_a_player.h"
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#include "m_Do/m_Do_mtx.h"
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//
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@@ -120,9 +121,7 @@ COMPILER_STRIP_GATE(0x80485CA8, &lit_3842);
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#pragma pop
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/* 80485A50-80485C90 000290 0240+00 1/1 0/0 0/0 .text execute__8daScex_cFv */
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// regalloc
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// this matches debug but not retail :/
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#ifdef NONMATCHING
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// NONMATCHING - regalloc, this matches debug but not retail :/
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int daScex_c::execute() {
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daPy_py_c* player = daPy_getPlayerActorClass();
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cXyz spC;
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@@ -164,11 +163,6 @@ int daScex_c::execute() {
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return 1;
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}
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#else
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int daScex_c::execute() {
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// NONMATCHING
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}
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#endif
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/* ############################################################################################## */
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/* 80485CAC-80485CCC -00001 0020+00 1/0 0/0 0/0 .data l_daScex_Method */
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