mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-09-03 17:03:37 -04:00
Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer
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@@ -4551,7 +4551,7 @@ public:
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#if TARGET_PC
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void handleWolfHowl();
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void handleQuickTransform();
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bool checkGyroAimItemContext();
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bool checkGyroAimContext();
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#endif
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}; // Size: 0x385C
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+1
-1
@@ -4,7 +4,7 @@
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namespace dusk::gyro {
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void read(float dt);
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void getAimDeltas(float& out_yaw, float& out_pitch);
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bool queryGyroAimItemContext();
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bool queryGyroAimContext();
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void rollgoalTick(bool play_active, s16 camera_yaw);
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void rollgoalTableOffset(s16& out_ax, s16& out_az);
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@@ -0,0 +1,20 @@
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#ifndef DUSK_SCOPE_GUARD_HPP
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#define DUSK_SCOPE_GUARD_HPP
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#include <functional>
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class SimpleScopeGuard {
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public:
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// Store the function in the constructor
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explicit SimpleScopeGuard(const std::function<void()>& func) : m_func(func) {}
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// Run the function when the object goes out of scope
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~SimpleScopeGuard() {
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if (m_func) m_func();
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}
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private:
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std::function<void()> m_func;
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};
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#endif //DUSK_SCOPE_GUARD_HPP
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@@ -61,6 +61,7 @@ struct UserSettings {
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ConfigVar<bool> noMissClimbing;
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ConfigVar<bool> fastTears;
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ConfigVar<bool> instantSaves;
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ConfigVar<bool> instantText;
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ConfigVar<bool> sunsSong;
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// Preferences
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