Time revamp (#2304)

* Don't Use OSCalendarTime for Speedrun Timing

- Shouldn't rely on OSTicksToCalendarTime since it will be changed to handle time zone conversion, and that doesn't make sense on elapsed time

* Use OSGetSystemTime Extension

- Fixes desyncing issues with save file time and a couple other odd instances, particularly on mobile platforms that suspend apps

* Time revamp

* Update aurora

* Split IGT/RTA calculations

* Shift-Turbo to slow down

---------

Co-authored-by: SuperDude88 <82904174+SuperDude88@users.noreply.github.com>
This commit is contained in:
Luke Street
2026-08-14 00:07:54 -06:00
committed by GitHub
parent 045fbd9b46
commit 0f5a248401
24 changed files with 248 additions and 148 deletions
+23 -14
View File
@@ -203,10 +203,19 @@ void remove_element(Rml::Element*& elem) noexcept {
} // namespace
static std::string FormatTime(OSTime ticks) {
OSCalendarTime t;
OSTicksToCalendarTime(ticks, &t);
return fmt::format("{0:02}:{1:02}:{2:02}.{3:03}", t.hour, t.min, t.sec, t.msec);
static std::string FormatElapsedTime(OSTime ticksElapsed) {
using namespace std::chrono;
milliseconds ms{OSTicksToMilliseconds(ticksElapsed)};
const hours hr = duration_cast<hours>(ms);
ms -= hr;
const minutes min = duration_cast<minutes>(ms);
ms -= min;
const seconds sec = duration_cast<seconds>(ms);
ms -= sec;
return fmt::format("{0:02}:{1:02}:{2:02}.{3:03}", hr.count(), min.count(), sec.count(), ms.count());
}
Overlay::Overlay() : Document(kDocumentSource, true, DocumentScope::Overlay) {
@@ -317,33 +326,33 @@ void Overlay::update() {
mDoCPd_c::getHoldA(PAD_1) && mDoCPd_c::getTrigY(PAD_1))
{
if (m_speedrunInfo.m_isRunStarted) {
m_speedrunInfo.m_endTimestamp = OSGetTime() - m_speedrunInfo.m_startTimestamp;
m_speedrunInfo.m_isRunStarted = false;
m_speedrunInfo.stopRun();
}
}
OSTime elapsedTime = 0;
OSTime rtaElapsedTime = 0;
if (m_speedrunInfo.m_isRunStarted) {
elapsedTime = OSGetTime() - m_speedrunInfo.m_startTimestamp;
} else if (m_speedrunInfo.m_endTimestamp != 0) {
elapsedTime = m_speedrunInfo.m_endTimestamp;
rtaElapsedTime = OSGetNativeTime() - m_speedrunInfo.m_rtaStartTimestamp;
} else if (m_speedrunInfo.m_rtaTimer != 0) {
rtaElapsedTime = m_speedrunInfo.m_rtaTimer;
}
if (!m_speedrunInfo.m_isPauseIGT) {
m_speedrunInfo.m_igtTimer = elapsedTime - m_speedrunInfo.m_totalLoadTime;
if (m_speedrunInfo.m_isRunStarted && !m_speedrunInfo.m_isPauseIGT) {
m_speedrunInfo.m_igtTimer = OSGetTime() - m_speedrunInfo.m_igtStartTimestamp -
m_speedrunInfo.m_totalLoadTime;
}
mSpeedrunTimer->SetAttribute("open", "");
if (getSettings().game.showSpeedrunRTATimer) {
mSpeedrunRta->SetAttribute("open", "");
mSpeedrunRta->SetInnerRML(escape(fmt::format("RTA {}", FormatTime(elapsedTime))));
mSpeedrunRta->SetInnerRML(escape(fmt::format("RTA {}", FormatElapsedTime(rtaElapsedTime))));
} else {
mSpeedrunRta->RemoveAttribute("open");
}
mSpeedrunIgt->SetInnerRML(
escape(fmt::format("IGT {}", FormatTime(m_speedrunInfo.m_igtTimer))));
escape(fmt::format("IGT {}", FormatElapsedTime(m_speedrunInfo.m_igtTimer))));
} else {
mSpeedrunTimer->RemoveAttribute("open");
}