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https://github.com/TwilitRealm/dusklight
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Misc framework fixes (#2578)
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+25
-2
@@ -4,17 +4,18 @@
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//
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#include "d/d_drawlist.h"
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#include "d/d_s_play.h"
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#include "JSystem/J2DGraph/J2DAnimation.h"
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#include "JSystem/J2DGraph/J2DGrafContext.h"
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#include "JSystem/J2DGraph/J2DScreen.h"
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#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
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#include "SSystem/SComponent/c_bg_s_shdw_draw.h"
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#include "SSystem/SComponent/c_math.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_s_play.h"
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#include "dol2asm.h"
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#include "m_Do/m_Do_graphic.h"
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#include "m_Do/m_Do_lib.h"
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#include "m_Do/m_Do_mtx.h"
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#include "JSystem/J2DGraph/J2DGrafContext.h"
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class dDlst_blo_c : public dDlst_base_c {
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public:
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@@ -911,6 +912,11 @@ void dDlst_2DMt_c::draw() {
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}
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}
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// stand-in for a stripped function that calls J2DPicture::getTexture
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JUTTexture* dummy_getTexture(J2DPicture* picture) {
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return picture->getTexture(0);
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}
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/* 80053A00-80053A9C 04E340 009C+00 0/0 1/1 0/0 .text __ct__10dDlst_2D_cFP7ResTIMGssssUc
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*/
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dDlst_2D_c::dDlst_2D_c(ResTIMG* i_timg, s16 i_posX, s16 i_posY, s16 i_sizeX, s16 i_sizeY,
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@@ -934,6 +940,23 @@ void dDlst_blo_c::draw() {
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mScreen.draw(field_0x120, field_0x124, dComIfGp_getCurrentGrafPort());
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}
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// stand-in for a function that pulls in a bunch of inline functions but was presumably stripped
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void dummy_misc() {
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J2DScreen* screen;
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J2DPane* pane;
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J2DPicture* picture;
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J2DAnmBase* anmBase;
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J2DAnmColor* anmColor;
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delete anmBase;
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picture->setBlack(JUtility::TColor(0, 0, 0, 0));
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picture->setWhite(JUtility::TColor(0, 0, 0, 0));
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pane->getTypeID();
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pane->makeMatrix(0.0f, 0.0f);
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pane->calcMtx();
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screen->clearAnmTransform();
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anmColor->searchUpdateMaterialID(screen);
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}
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/* 80053CDC-80053CEC 04E61C 0010+00 0/0 2/2 0/0 .text init__8cM_rnd_cFiii */
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void cM_rnd_c::init(int s0, int s1, int s2) {
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seed0 = s0;
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