Misc fixes (#2860)

* Misc matches

* Remove more old dol2asm stuff

* Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.

* Use attention types enum in more places

* Remove more dol2asm stuff

* Clean up matDL_dis.py
This commit is contained in:
LagoLunatic
2025-11-25 11:32:34 -05:00
committed by GitHub
parent b46885816c
commit 1420aa0d0d
156 changed files with 209 additions and 594 deletions
+3 -3
View File
@@ -2451,8 +2451,8 @@ void daHorse_c::setCollision() {
dComIfG_Ccsp()->Set(&m_tgco_cyl[0]);
dComIfG_Ccsp()->Set(&m_tgco_cyl[1]);
dComIfG_Ccsp()->Set(&m_tgco_cyl[2]);
g_dComIfG_gameInfo.play.mCcs.SetMass(&m_tgco_cyl[0], 1); // fakematch
g_dComIfG_gameInfo.play.mCcs.SetMass(&m_tgco_cyl[2], 1); // fakematch
dComIfG_Ccsp()->SetMass(&m_tgco_cyl[0], 1);
dComIfG_Ccsp()->SetMass(&m_tgco_cyl[2], 1);
dComIfG_Ccsp()->Set(&m_head_sph);
dComIfG_Ccsp()->Set(&m_boar_cyl);
@@ -2461,7 +2461,7 @@ void daHorse_c::setCollision() {
if (checkResetStateFlg0(RFLG0_UNK_20)) {
dComIfG_Ccsp()->Set(&m_at_cyl);
g_dComIfG_gameInfo.play.mCcs.SetMass(&m_at_cyl, 1); // fakematch
dComIfG_Ccsp()->SetMass(&m_at_cyl, 1);
} else {
m_at_cyl.ResetAtHit();
}