Pjb dev 3 (#48)

* Undo array allocation changes from #43

Doesn't work

* Expand dmeter heap sizes, give names

* Fix manual operator delete call in resource.cpp

* Disable map rendering for now

Aurora can't handle lines

* Re-enable assert heap on DVD thread

Should be fine?

* Some basic debug groups with the new Aurora API

* Allow Aurora backend to be set via CLI

* Give materials debug groups

* More debug groups

* JKRHeap separation: array edition

Pain
This commit is contained in:
Pieter-Jan Briers
2026-03-11 21:40:21 +01:00
committed by GitHub
parent 9e303b063f
commit 15732e241c
93 changed files with 440 additions and 313 deletions
+1 -1
View File
@@ -56,7 +56,7 @@ void Z2AudioArcLoader::readBSTN(const void* addr, u32 param_1) {
u8* bstnDst = (u8*)addr;
if (param_1 != 0) {
bstnDst = JKR_NEW_ARGS (gameHeap, 4) u8[param_1];
bstnDst = JKR_NEW_ARRAY_ARGS(u8, param_1, gameHeap, 4);
if (bstnDst != NULL) {
memcpy(bstnDst, addr, param_1);
}