* Rebrand

* Revert Info.plist.in

* Think, Mark!
This commit is contained in:
Irastris
2026-05-12 00:06:58 -04:00
committed by GitHub
parent 9d5d8dd13a
commit 157f4f9df2
46 changed files with 152 additions and 153 deletions
+8 -8
View File
@@ -43,8 +43,8 @@ const Rml::String kDocumentSource = R"RML(
<content id="root" open>
<menu>
<hero class="intro-item delay-0">
<div class="eyebrow"><span>Twilit Realm</span> presents</div>
<img src="res/logo-mascot.png" />
<eyebrow><span>Twilit Realm</span> presents</eyebrow>
<img src="res/logo.png" />
</hero>
<div id="menu-list" />
</menu>
@@ -127,7 +127,7 @@ struct UpdateCheckTask {
UpdateCheckTask() {
worker = std::thread([this] {
try {
result = update_check::check_latest_github_release("TwilitRealm", "dusk");
result = update_check::check_latest_github_release("TwilitRealm", "dusklight");
} catch (const std::exception& e) {
result = {
.status = update_check::Status::Failed,
@@ -287,12 +287,12 @@ std::string get_error_msg(iso::ValidationError error) {
case iso::ValidationError::InvalidImage:
return "The selected file is not a valid disc image.";
case iso::ValidationError::WrongGame:
return "The selected game is not supported by Dusk.";
return "The selected game is not supported by Dusklight.";
case iso::ValidationError::WrongVersion:
return "Dusk currently supports GameCube USA and PAL disc images only.";
return "Dusklight currently supports GameCube USA and PAL disc images only.";
case iso::ValidationError::Canceled:
return "Disc verification was canceled. Dusk cannot guarantee the selected disc image "
"is compatible.";
return "Disc verification was canceled. Dusklight cannot guarantee the selected disc "
"image is compatible.";
case iso::ValidationError::HashMismatch:
return "The selected disc image did not pass hash verification. It may be corrupt or "
"modified.";
@@ -798,7 +798,7 @@ void Prelaunch::show() {
"A restart is required to apply selected options.<br/><br/>Restart now to "
"apply them immediately?" :
"A restart is required to apply selected options.<br/><br/>Close and reopen "
"Dusk to apply them.",
"Dusklight to apply them.",
.actions = std::move(actions),
.onDismiss = dismiss,
}));